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Adds two new mission types. Check it out :)
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=3528583359
Also it was the NPC navmesh navigation mod that was making the regular rebel units and Odessas friendly, as once I turned it off since it wouldn't work with this mod anyways the rebels were all properly hostile.
This implies you're on a map that has no nodegraph, you should've seen a warning in chat upon loading in. NPCs probably won't be navigating to you either.
If they *are*/the game is otherwise working as intended then that could be something different (and if that is the case then tell me what map you were on).
"[Map Sweepers | EXTRACTION SHOOTER] Director LUA error! See server console for details.
gamemodes/mapsweepers/gamemode/npcs/sv_npcs.lua:322: bad argument #1 to 'ipairs' (table expected, got nil)
1. unknown - gamemodes/mapsweepers/gamemode/sv_director.lua:1395"
Anyone know how to fix this?
People have reported issues with some VManip related stuff being incompatible before, so it's probably that.
@xenomega101
Intentional