Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

345 ratings
Rise of the Ages mod
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File Size
Posted
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57.179 MB
25 Jun, 2017 @ 3:05pm
28 Aug, 2021 @ 10:36am
30 Change Notes ( view )

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Rise of the Ages mod

In 1 collection by 0wca
Rise of the Ages mod collection (base & scenario)
2 items
Description
INFO

This mod completely overhauls the game. Each age now feels more extended and isn't rushed, as well as gameplay is more strategic than just spamming units from production facilities. It is best used in multiplayer, although the computer can be quite a challenge on the higher difficulties. It also adds new gameplay features such as unique buildings and naval generals. It also tries to re-balance the entire game by adding unique units to underwhelming nations whilst removing unique units from overpowered ones.

The mod is primarily multiplayer, as single player AI is not configured to handle all the changes yet. It has been in development since October 2016 and is frequently updated.

THE CURRENT VERSION IS 6.0 B7 hotfix (updated 28/8/2021)

For a full list of features check the modDB page below (click 'READ MORE' for full list to expand):
http://www.moddb.com/mods/rise-of-the-ages

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INSTALLING AND PLAYING THE MOD

Just click 'subscribe' and enable the mod in the 'Quick Game' lobby under 'mods'. The mod works in singleplayer and multiplayer. For multiplayer games: if you're loading a save game that was made while playing the mod, enable the mod first in the lobby and THEN load the save.

If you're having problems with installation, check this article:
https://www.moddb.com/mods/rise-of-the-ages/features/installing-and-playing-the-mod

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BUGS AND ISSUES

If you experience crashing and/or strange bugs, unsubscribe and re-subscribe to the mod. It works for most people. Also make sure that you're not subscribed to any other mods as that may also cause issues (reported by some users).

Also be aware that 'Big Huge' size crashes the game on certain maps ('Atlantic Sea Power', 'East Meets West' and 'Nile Delta'). Set the size to 'Huge' or lower on these maps to avoid crashing.

For a full list of possible bugs and issues and how to solve them read this article:
https://www.moddb.com/mods/rise-of-the-ages/features/bugs-and-issues

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OTHER INFO

You can also join the mod group page so we can play some games and, in doing so, help me improve the mod :D

MOD GROUP PAGE: http://steamproxy-script.pipiskins.com/groups/rotamod

Don't forget to rate the mod! :)
Popular Discussions View All (8)
19
14 May @ 1:34pm
Crashes
Nile Eagle
2
9 Feb, 2023 @ 10:07am
Community Balance Patch?
STuRoK
6
22 Mar, 2018 @ 5:13pm
Is it possible?
Marva
363 Comments
DemiNasho 28 Jun @ 5:58pm 
How is the crash issue currently?
0wca  [author] 4 Apr @ 12:59pm 
@Gwendoline
It works in quick battle skirmishes. Multiplayer I'm not sure. That last update screwed things up bad an I have no idea how to fix it.
Gwendoline Steals Lunches 12 Mar @ 11:23am 
Does the mod still work? We cannot seem to play it.
0wca  [author] 27 Feb @ 1:54pm 
@bibis einbauschränke

The game does not support campaign play as it uses campaign entries within the game files for the new units and buildings.

It only supports skirmish and multiplayer (latter is somewhat buggy due to the last game update).
bibis einbauschränke 18 Feb @ 8:51am 
Hi , if i try to start a Conquest on the world map the game bugs and floods all mapps so they become unplaybel , any idea for a solution or what i might be doing wrong?
0wca  [author] 5 Feb @ 11:52pm 
@Soviet Groot
The latest game update screwed up a bit and I still do not know how.

@arisian stormbow
Check the 'Common Problems and Fixes' thread for info on how to solve some common crashes.

@Mr.D
No, sorry, it doesn't as it uses campaign only unit/building slots for the new units and buildings.
Mr. D 17 Jan @ 11:27am 
works with campaign?
Arslan Stormbow 16 Dec, 2024 @ 6:41pm 
My game crashed to dekstop
Soviet Groot 7 Dec, 2023 @ 11:15am 
unstable mod
Theo the Dog 13 Nov, 2023 @ 7:09pm 
Still enjoying the mod after all these years. Thanks.