Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Rise of the Ages mod
363 Comments
DemiNasho 28 Jun @ 5:58pm 
How is the crash issue currently?
0wca  [author] 4 Apr @ 12:59pm 
@Gwendoline
It works in quick battle skirmishes. Multiplayer I'm not sure. That last update screwed things up bad an I have no idea how to fix it.
Gwendoline Steals Lunches 12 Mar @ 11:23am 
Does the mod still work? We cannot seem to play it.
0wca  [author] 27 Feb @ 1:54pm 
@bibis einbauschränke

The game does not support campaign play as it uses campaign entries within the game files for the new units and buildings.

It only supports skirmish and multiplayer (latter is somewhat buggy due to the last game update).
bibis einbauschränke 18 Feb @ 8:51am 
Hi , if i try to start a Conquest on the world map the game bugs and floods all mapps so they become unplaybel , any idea for a solution or what i might be doing wrong?
0wca  [author] 5 Feb @ 11:52pm 
@Soviet Groot
The latest game update screwed up a bit and I still do not know how.

@arisian stormbow
Check the 'Common Problems and Fixes' thread for info on how to solve some common crashes.

@Mr.D
No, sorry, it doesn't as it uses campaign only unit/building slots for the new units and buildings.
Mr. D 17 Jan @ 11:27am 
works with campaign?
Arslan Stormbow 16 Dec, 2024 @ 6:41pm 
My game crashed to dekstop
Soviet Groot 7 Dec, 2023 @ 11:15am 
unstable mod
Theo the Dog 13 Nov, 2023 @ 7:09pm 
Still enjoying the mod after all these years. Thanks.
0wca  [author] 1 Nov, 2023 @ 5:48am 
@Keftes
Yeah, certain maps don't work with the new Big Huge size since it's 20% larger than the previous Big Huge. Set it to Huge or lower to avoid crashes.
Keftes 28 Oct, 2023 @ 6:28pm 
Thanks for the answer. Also my game crashed when playing on big huge great sahara.
0wca  [author] 26 Oct, 2023 @ 3:59pm 
@Keftes
Try the usual fixes:
1. Make sure this is the only mod you have enabled.
2. Unsub and resub
3. Install the mod manually (link in description - modDB)
Keftes 23 Oct, 2023 @ 3:53pm 
I'm stuck on 200 pop, and researching military technologies doesn't change it. How do i fix it?
0wca  [author] 13 Jun, 2023 @ 7:42pm 
@Yorin

Not actively, no. The only remainder is graphical improvements, but I can't model for shit so I need someone else to do it.
Yorin Elanzaki 29 May, 2023 @ 11:50am 
Hey, just wanna ask if the Mod still in delevopment, because the last update is 2 years ago.

Thanks for answering
0wca  [author] 24 Apr, 2023 @ 5:00pm 
@armitron2
Himalayas should be fine on Big Huge, although you can try setting it to Huge just in case. Otherwise, do the standard fixes:
- make sure the mod is the only one installed/running
- unsub and resub to the mod to redownload the files
- manually install the mod if issues persist (link in description)
armitron2 17 Apr, 2023 @ 11:05pm 
I just tried a solo game with 3 AI where there were 2 teams. One AI on my team, 2 AI on the other. The game mode was "peace until the information age". I just finished researching everything in the library except the info age advancement, and I had hit the population limit of 710. I then researched the upgrades for all military units to be the Modern Age upgrade. Shortly (maybe a minute or two) after that the game crashed saying something about a "texture buffer", and said "Safe to ignore: Unlikely" .
My gaming laptop is definitely powerful enough, and it has 16 Gigs of ram. Is it because I tried the Himalayas map on "Big Huge"? I didn't read anywhere in the comments that the Himalayas map should only be "Huge" size.
I do have a save of the game, but the save is like 30-ish mins before the crash.
Any thoughts?
S. M. Tub 23 Mar, 2023 @ 11:24am 
@Scipion

That happens when a resource appears before the age they are supposed to appear at such as seeing Buffalos before the Third Age. Once you advance to the correct age, the merchant will be able to gather the resource
Scipion 16 Mar, 2023 @ 4:16pm 
Not sure if it's related to the mod, but I get an error with merchants "no room to unpack". First time I've seen that.
0wca  [author] 8 Feb, 2023 @ 4:13pm 
@STuRoK

This is normal. The game multiplies the costs in the files by a factor of 10 so that the factor can be higher/lower depending on the tech cost setting in the match setup. If you want lower cost put the tech on Very Fast and Cheap setting for a lower cost factor.
STuRoK 8 Feb, 2023 @ 2:16am 
I have an issue playing Americans, the Science first tech- Mathematics, costs 890g instead of 89, like it says in the techrules.xml. I can't figure out why it's multiplied by 10. When I play a different nation, the cost is much less, tho not 89. tested this in "Normal" costs. When I remove the techrule.xml, it goes back down to default, I presume.
Anyone else have this problem? Any solution, please?
0wca  [author] 31 Dec, 2022 @ 4:56am 
The population is already increased to 500 but you can edit it further.

Just use this guide:
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=270543375

and use the folder ...\Steam\steamapps\workshop\content\287450\955633861\data for the edits.
KevinMD 29 Dec, 2022 @ 3:16pm 
Does the more population mod work with this mod then?
0wca  [author] 17 Jun, 2022 @ 5:27am 
@DRESDEN
Read my previous comment and try that.
DRESNAUGHT 16 Jun, 2022 @ 4:08pm 
when i play with my friends if i host gets stuck on verifying files and wont time down, but when my buddy hosts it works fine but he crashes near the end game,if anyone could give insight that would be wonderful.
YourDad 25 May, 2022 @ 12:43pm 
Thank you for responding, I'll give it a shot and let you know how it goes :steamthumbsup:
0wca  [author] 21 May, 2022 @ 4:14pm 
Make sure the mod is the only one installed. It doesn't work well with other mods. If that doesn't work, try installing the mod manually (link to ModDB file is in description).
YourDad 19 May, 2022 @ 2:41pm 
Mod keeps crashing like 1-2 hours in. Awesome mod but can't recommend if this isn't fixed
MeltedUr Master 18 May, 2022 @ 1:01pm 
i keep running into a debug issue about an hour into the game. and it doesnt matter if i choose retry or ignore, it closes out the game after i choose. and if i just try to go back into the game without choosing, it's just a black screen with audio.
0wca  [author] 22 Apr, 2022 @ 8:06am 
@DeMOiX

The AI has a script which makes it perform a little better but it doesn't know how to utilize certain unique units or buildings properly. For example it uses raiders as just another infantry unit in the army and doesn't for example, build naval forts or naval towers as well as some other buildings.

Despite this, with the script it still proves somewhat of a challenge to beat, especially on higher difficulties (Tough ->).
DeMOiX 14 Apr, 2022 @ 4:28am 
I'm confused about AI. The description says AI is not supported but the comments say it does a pretty good job. So does AI is aware of the new changes of this mod?
0wca  [author] 1 Feb, 2022 @ 2:43pm 
@GoTeamGoSportz

Set the AI difficulty higher than Easy - even the original AI was a pushover at that difficulty. If you're playing against AI, set it to Tough or higher and make sure you enable the "rota ai script" in the scripts section of the game options.

For the full experience, play the game in multiplayer instead.
CorporateEddy17 30 Jan, 2022 @ 10:29pm 
GoTeamGoSportz

Well that's because you played on easy, my brother and I usually play on tougher and I gotta say unless you start at the nomad era, the AI for the most part do a good job of advancing, the only real problem I can think the we've had is every now and then you get some slow ones, but that's why we usually play with 6-8, the weak ones are killed of fast and toward the endgame you meet more determined opponents, please also note that the higher in difficulty you go up, the more the AI doesn't play fair, that's just Rise of Nations
GoTeamGoSportz 26 Jan, 2022 @ 9:45am 
I just downloaded it and played on easy to just to get an idea for how lengthy it really is... And the AI is absolutely horrible. I was near the modern age and they never advanced past the first age. Is this an error?
cleric 27 Dec, 2021 @ 8:10pm 
<3
Morbius 9 Dec, 2021 @ 11:48am 
wow, thx a lot for that. great mod, btw! i am playing it with friends, and we all love it a lot.
0wca  [author] 4 Dec, 2021 @ 9:28pm 
@Morbius
There is a picture on modDB, it's the first one. Click it then click "see full resolution" or something similar at its top. It has listed all nations, unique units, wonders and governments.
Morbius 30 Nov, 2021 @ 6:29am 
i mean i read the info on moddb, but is there a list like: persians: they have this and that. germans, they have this and that. like an overview per nation?
Morbius 29 Nov, 2021 @ 9:02am 
is there a list of all the special units and advantages that each nation has?
0wca  [author] 6 Sep, 2021 @ 1:28pm 
These latest reports are very strange. The game is working fine on my end.

As for loading saves that were made with a previous version, those won't work since the save was made on an older version.

Anyone still having issues try downloading the version from ModDB and installing it manually or try unsubbing and resubbing to the mod through the workshop. If you're installing it manually, make sure that you change to the <LOCAL> version in the game's options (Extras->Steam Workshop) and disable the mod that isn't local.
Veebs 5 Sep, 2021 @ 1:30pm 
I got to the information age as Chinese, and as soon as I upgraded my infantry, they each lost 2/3rds of their health but became a single unit, instantly bringing my population to 2000. Also, most of the units were unuseable (said they couldn't attack things). I do have a couple other mods installed, so might be that, but was just letting you know.
SteelDusk 31 Aug, 2021 @ 9:23pm 
Oh I just wanted to tell ya; the Taj Mahal still decreases the caravan limit
https://imgur.com/a/w0CtsSd
DrumDrum100 29 Aug, 2021 @ 8:25am 
I tried the manual install from ModDB, unfortunately my games still crash mid to late game. Are there certain gamemodes that conflict with this mod such as diplomacy? I really can't wrap my head around why these crashes occur.
Burninguuuu Laavvuu 29 Aug, 2021 @ 2:12am 
I also got the same problem so I thought maybe if I could download the manual version it could work but it didnt
Posterus96 28 Aug, 2021 @ 9:24pm 
So after the update for some reason I can't load any games with the mod. Without the mod, the game loads fine. With the mod, right before it loads into the game, it crashes to desktop. No error message or anything. Game just quits.
0wca  [author] 28 Aug, 2021 @ 10:39am 
@SteelDusk

Yeah it seems that the caravan bonus doesn't work no matter what number I put in. I've removed it and raised some of the other bonuses.

As for the commerce limit - it's hardcoded to +999, so I can't raise it.
SteelDusk 28 Aug, 2021 @ 7:53am 
Also, there seems to be another bug; the Taj Mahal wonder is supposed to increase the caravan limit by 2, but after completion it instead decreases the limit by one, especially in games where I have researched commerce to the max. Can you look into this?

Here's a screenshot:
https://i.imgur.com/iiIxhWh.png
SteelDusk 28 Aug, 2021 @ 7:17am 
@0wca

Thank you! Anyway, is there a way to make the commerce cap go past the +999 limit (especially for very expensive tech games) or is it too hardcoded?
0wca  [author] 28 Aug, 2021 @ 5:59am 
@SteelDusk

Thanks for pointing out the issue. It was an easy fix, I've uploaded an updated version.

As for the Heavy Flaming Arrow - yes, it's intentional, otherwise Koreans would have too many unique units.


@DrumDrum100

Hmm, I'm not sure what could be crashing it. You can try unsubbing from the mod and downloading and installing it manually from ModDB (link in description).