Defender's Quest: Valley of the Forgotten

Defender's Quest: Valley of the Forgotten

More Skills lvl99
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Update: 6 Apr, 2014 @ 11:28am

Berserker:
Resilience:
Changed to +1/level, +4%/level bonus regen.

Rage:
Changed to 100% chance, 1 sec duration, 6%/level bleed

Madness:
Changed to 15% chance, +70%/level critdamage.

Amazing Friction:
Now affects all attacks.
Changed to 15% chance, 2 sec duration, 5%/level burn

Long Arms:
Changed to 0.5/level



Archer:
Replenish:
This skill was removed

Piercing Shot:
Changed to 100% chance, and 2%/level
Now requires defensive training, and level 15

Poison Shot:
Changed to 100% chance, and a scaling effect (2% per level), duration changed to 4 seconds.
Now requires triple shot, and level 5

Frostshroud:
Changed to 50% chance, 0.7/level sec duration
Now requires spread shot, and level 15

Black out the sun:
It now tries to fire all 10 attacks at the same enemy.
The arrows now flies a tiny bit faster

Deep Shot:
Changed to 100% chance, 3.5%/level bleed, duration = 5sec +0.25/level
Now requires black out the sun, and level 20

Range Focus:
Now requires basic shot, and level 2

Defensive Training:
Now requires level 10

Added: Master Herbalist - HP boost, requires range focus and level 5
- 10/level, +2%/level


Healer:
Bulk up:
Changed to 10/level, +3%/level bonus hp.

Ether Flash:
Changed the light to +10%/level, duration to 1.8 + 0.2/level

Holy Light:
Changed the light to +20%/level, duration to 4 + 0.2/level

Blinding:
Changed to 15% chance, 3/level duration.

Inspire:
Changed to 7sec duration, 4%/level inspire.

Divine Rejection:
Changed to 100% chance, 1.5 duration.

Breaking light:
Changed to 100% chance, 1+1%/level break (+1 at level 10)



Mage:
Chill:
Changed to 4 second duration, 7%/level chill

Quaid Spirit:
Changed to 2/level regen.

Shredding ice:
Changed to 100%chance, 3 second duration, 4%/level bleed.

Hail:
Changed duration to 7 seconds.

Freeze:
Now requires quaid spirit, and level 10



Knight:
Armor Pierce
This skill was removed

Endurance
This skill was removed

Sword Expertise
This skill was removed

hard knock
Changed to 35% chance, 0.15/level knockback

Armor training
Now gives 4/level defense
Now requires armor break

Armor break
Now requires swing, and can be gained at level 2

Stun stab
Changed to 50% chance, 0.9/level duration
Now requires weakspot

Sword training
Now requires armor training

Added:
Cold Steel - Apply Chill to Smash, requires hard knock, and level 10
- 25% chance, 4 sec duration, 4%/level chill
Weakspot - Apply crit to lunge, requires lunge, and level 15
- 30% chance, 30%/level bonus damage.
Expose - Apply light to all attacks, requires sword training, and level 20
- 5%/level chance, 10% damage bonus, 4 sec duration.



Dragon:
Talons:
This skill was removed

Fatten up:
This skill was removed

Epic Halitosis:
Changed to amount: 2.5% level (roughly)

Strength:
This skill now requires toss.

Added:
Toss - Apply Knockback to claw, requires claw, and level 5
- 18% chance, 0.2/level knockback
Fangs - Apply bleed to bite, requires epic halitosis, and level 10
- 100% chance, 2 sec duration, 5%/level bleed