Arma 3
Ba'Y J'Kaara Armoury
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Update: 3 Jan, 2023 @ 12:54pm

XV-15:
Add shadow lods to weapons;
Optimize weapons;
Fix Clipping on helmets;
Fix armor values to be more on par with the fire warrior armour;
Fix burst cannon ammo having a cartridge;

Update: 29 Dec, 2022 @ 10:23am

Stealth Update, XV-15 stealth suit added, but this never happened, don't tell anyone.

Update: 22 Sep, 2022 @ 4:31am

Fix broken dependency;

Update: 21 Sep, 2022 @ 9:41am

Fix scope attachments missing;

Update: 16 Sep, 2022 @ 12:15pm

Retexture new gue'vesa backpacks;
Add map markers;
Add map colours;
Retexture Thracian Autorifle;
Fix Sentinels not showing up in Zeus menu;

Update: 12 Aug, 2022 @ 2:29pm

Add Tau Shield Generator;
Fix Watercaste error popup;
Fix Tau Props;

Update: 9 Aug, 2022 @ 8:03pm

Retexture Sentinels;
2nd pass of the tau weapons;
Fix the sniper scope to be blue;
Fix the sniper scope's blur;
Fix units being indep;
Fix/Buff Light Pulse Rifle's ammo;
Retexture Props;

Update: 5 Aug, 2022 @ 1:29pm

Fix ammo mass values for the light pulse rifle;
Fix mag mass and ammo count values for the light pulse rifle mag;
Add group marker icon to be used with Asaayu's Group Marker mod;
Other fixes;

Update: 30 Jul, 2022 @ 9:32pm

Retexture M36 Lasgun;
Model a new lasbolt with dynamic lightning tracers;
Fix pulse guns accuracy between modes;
Retexture Gue'vesa Breacher;
Retexture Gue'vesa Armor for Anarchy;
Fix Pathfinders backpack storage spaces and uniform;
Retexture blood pact armors from DM, they are now Renegades;

Update: 26 Jul, 2022 @ 6:25pm

(Re)Retexture Gue'vesa Medical Armor