Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Community Bug Fix Mod
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Update: 4 Sep, 2024 @ 4:48pm

Fixed the following bugs:

  • Thutmose legacy’s reinforcing army caused wrong administration cost, character death dilemma, and diplomacy revealed to all factions.
  • When using the campaign customization option to unlock all Royal Powers, the Forced Annexation power won't work for Mesopotamian factions. (need to upgrade the power for saved game to work)

Update: 3 Sep, 2024 @ 7:30am

Fixed the following bugs:

  • Additional fix to some cult centres missing cult centres buildings. Thanks to Iskar's help.
  • The main tower (arrow tower) victory point in some settlement maps won't fire arrows like others.
  • Thraco-Phrygians factions can't build refugee camp outpost building.
  • The God-Favoured victory objectives require 200 more favours than the description text.

Update: 23 Aug, 2024 @ 10:34pm

Fixed the following bugs:

  • Tausret's unique Bronzework production buildings provide wrong armor bonus on recruitment for low influence and medium influence.
  • Bronzeworks district buildings can't be built in some new bronze regions.
  • A few cult centres don't have access to all cult centres buildings.
  • The cowardly trait won't trigger when recruiting range units like its description said.
  • Many 2.0 new units' unit sets are inconsistent with original units, like all new range units with swords can benefit from buffs for sword infantry, and new general bodyguards won't benefit from some effects.

Update: 22 Aug, 2024 @ 4:23pm

Update: 14 Aug, 2024 @ 5:19pm

Fixed the following bugs:

  • Irsu's livestock and farm buildings in the Aegean region don't have any effects when on low influence.
  • Fenkhu realms' main settlement native recruitment buildings are unlocking units one tier lower than other buildings.
  • The underdog ability also buffs nearby enemy units with the same effects.
  • Some character positions' effect bundle icons are missing.
  • Sea people god Alpanu is using Ra's title.

Update: 12 Aug, 2024 @ 3:46pm

The attribute that reduces armor's effect on lethality is reducing the unit's own armor's effect instead of the enemy they hit's armor's effect, so units actually suffer from this attribute. Only CA can completely fix this attribute, and this mod only disabled its effects.

Update: 11 Aug, 2024 @ 12:33am

Fixed the bug that the First Commander and High Commander court position's recruitment cost reduction panel can't be opened.

Update: 10 Aug, 2024 @ 8:09pm

Fixed following bugs:

  • Thanks for Radious's help, added missing spears for Thracian units when switching weapons.
  • Camel Cavalries are using javelins vo.
  • Mat Tamti's main settlement native recruitment buildings are unlocking units one tier lower than other buildings.
  • Aegean and Mesopotamian Legitimacy stop decaying during the campaign.
  • Sea peoples can't build some food and wood production buildings in the Aegean regions.
  • When choosing All Gods Discovered option, sometimes the NEW GODS AVAILABLE alert won't disappear.

Update: 9 Aug, 2024 @ 11:26pm

Fixed following bugs:

  • Canaanite minor factions can't build the monument outposts. Thanks for Kendji and Xanth™'s permission to integrate their mod.
  • Irsu's Lentil Farm building requires Emmer Farm instead of Silt Farm like other factions.
  • Irsu's Fisherman Docks buildings in the Euphrates region don't have any effects when on low influence.
  • Purushanda region has the native roster of Lowlands while it's considered Highlands realm.
  • Battle information like general killed or unit lost won't trigger in most campaign battles.
  • All minor settlement native recruitment buildings in the Mat Tamti realm are providing units of the Mat Assur realm.

Update: 9 Aug, 2024 @ 3:08pm