Squad
[KOTH] King Of The Hill
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Update: 16 Jul @ 7:24am

V1.4.1

- Improve KOTH Logging for SquadJS integration
- Minor skin fixes
- Update Prestige warning grammar

Update: 13 Jul @ 3:02pm

V1.4

- New layers added :
GooseBay_KOTH_Seed_v1
Logar_KOTH_Seed_v1
Narva_KOTH_Seed_v1
Fallujah_KOTH_v2
Sanxian_KOTH_v2
- Added Prestige System
At level 100 you may talk to the Welcome vendor and in the Koth Panel tab - click Prestige. This sets your account to Prestige : 1, Level 0, $1000 and your permabuys will be removed. You will then have access to Prestige 1 content, including weapon variants and skins. More content to come in future hot fix versions/store updates. Prestige is *not* mandatory.
- Cleaned up and updated UI - added icons above heads of players/bots, matching team color / added hab icon for MSV, matching team color
- Updated Welcome Store UI - Koth Panel buttons added for Prestige, ReEquip Loadout, Refund Loadout. Now shows current Loadout and Permas
- Small improvements made to bots
- Minor fixes and improvements

Update: 14 Jun @ 5:02pm

to 1.3.2

Update: 14 Jun @ 12:35pm

Update: 14 Jun @ 11:21am

Update: 6 Jun @ 10:24pm

V1.3.2

- New seed layers :
Mutaha_KOTH_Seed_v1
Sumari_KOTH_Seed_v1
- Added seeding bot icons to map
- Added 20m protection zone to bot spawners to prevent direct farming
This will destroy bullets, prevent players from entering the area or from building deployables in the area
- Added KOTH tower to Gorodok seed layer
- Fixed : No deployables NPC on PPG layer
- Updated Store UI - changed font, added info to Welcome store *Known issue - some longer weapon descriptions overlap Weapon Level text*
- Improved weapon progression UI - now shows as Weapon Level
- Cleaned up files in preparation for UE5
- Minor fixes and improvements

Update: 25 May @ 9:06am

hotfix, again

Update: 25 May @ 7:36am

1.3.1.1 Hotfix Weapon Progression

Update: 25 May @ 4:48am

V1.3.1

- Fixed navigation zones of bots so that they spawn and move appropriately
- Reverted UI color changes
- Fixed deployables so that quantities greater than 1 show in inventory and are usable
- Other minor changes

*Store Config update in progress for Specials store. Will be split into much smaller families - some will remain multi-tier, while others converted to single item*

Update: 24 May @ 10:31am

V1.3

- New seed layers :
Sanxian_KOTH_Seed_v1
Kokan_KOTH_Seed_v1
Tallil_KOTH_Seed_v1
Gorodok_KOTH_Seed_v1 (may need minor hotfix)
Yehorivka_KOTH_Seed_v1
- Added Seeding Mode with bots + includes the third faction (Indfor is bots only at the moment)
Bot quantities (10 blue/10red/10green) scale based on numbers of players. As more players join, bot numbers get reduced - at 50 players, bot quantity is 0.
- Added a welcome screen for those joining a KOTH game for the first time - pushed automatically when save is created
- Added store icons to map
- Added question mark over head of Welcome Store NPC (Info/Community guy with the clipboard)
- Added a KOTH Panel tab to Welcome Store for clearing / refunding loadout. Will be used for more functions in the future
- Voiceover volume linked to UI volume setting in menu. Improved VO frequency to be less often and less intrusive
- Changed Bluefor WPMC flag to USA flag
- Recolored MSV to be easier to distinguish for those with red-green color blindness. The red is now much brighter
- Added weapon progression, with unlock milestones
Weapons in multi-tier families now require progression to unlock. You?ll start with the base weapon and unlock higher-tier versions by earning Weapon XP.
This does not apply to families that only contain a single weapon.
*This is just the first iteration. There will probably be many more, including adding skins and attachment variants.*
- Integrated Mod Loader for external content
More info will be provided soon
- Minor bug fixes and tweaks