Barotrauma

Barotrauma

Meal a Day
Showing 1-6 of 6 entries
Update: 3 Jun @ 8:43am

- Added 3 new meals:
> Moloch Soup: A 20% increase to health alternative to moloch flakes which itself provides 20% damage resistance.
> Second Wind Sandwich: A single chance to cheat death by reviving for 20 seconds after going critical while also gaining heavy damage resistance for the duration.
> Aggressive Crunch: A meat expensive violent option, increasing melee damage, fire rate and accuracy as well as giving adrenaline rush after being attacked for a short duration.

Update: 8 May @ 4:14am

- Russian Translation added courtesy of "EbLaNcHiKyC"

Update: 4 May @ 4:00am

- Simplified Chinese translation added, courtesy of Neko_Yukari.

Update: 21 Apr @ 5:22am

- Quick patch to fix Burger Tower only being 1 serving, when it is supposed to be 2.

Update: 15 Apr @ 8:53am

- Added Backup "Food Stall" that spawns in airlock modules when a Cafeteria is not detected inside the station.
- Added Mudraptor Burger.
- Added Spineling Sushi.
- Added Thresher Tail.
- Added Burger Tower.
- Changed barely audible drinking sound to the new vanilla drinking sound, kept finishing splash sound to let you know buff applied.
- Moloch Bites now have the cruncy sounding new eating vanilla sound as well as new particles.
- Changed all afflictions from meals types to unique ones, this may fix a potential bug where talents/other sources that increase buff duration could break math logic behind "next round till buff", but also allows easier modding capabilities. Currently unused personally.
- Changed colour of icons slightly, making it easier to identify its from this mod, especially useful when talents have afflictions with the same colour.
- Removed Meal afflictions from health scanner display.

Update: 6 Apr @ 3:10am