MADNESS: Project Nexus

MADNESS: Project Nexus

Tower of MADNESS [DEMO]
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Update: 23 Apr @ 7:24pm

Tower of MADNESS v0.1 released!

Two of the biggest problems that I was made aware of following the intial release was that the melee and unarmed attacks suddenly stopped working after a period of time, sometimes as early as floor 8, and the floors had WAAAAYYY too many enemies, which ultimately contributed to the melee and unarmed problem.

v0.1 focuses on fixing these problems and making the custom stage more stable to play by cutting back on the amount of enemies per room and patching sections that would've potentially worsen the melee and unarmed problem significantly. The initial release should still be available to play, though keep in mind it could still be unstable, despite the patches also being implemented in it as well.



Next update will focus on two things:

- Making the custom stage more stable if it continues to show signs of instability, such as the melee and unarmed glitch

- decorating some of the empty floors to give it some more life.



Unless the DEMO still shows signs of being unstable, production of the full version will resume as normal.

Update: 22 Apr @ 10:15pm

Initial release.