Dota 2
Dota IMBA
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Update: 26 Jun, 2015 @ 3:43pm

6.84.4: the Three Swords Update

Heroes:

- Temporarily removed Silencer due to Curse of the Silent and Last Word not interacting properly with custom skills.

- Fixed skills like Laguna Blade and Reaper's Scythe doing HP removal instead of pure damage to magic immune targets (a 6.81 mechanics remnant).

- Fixed Repel not purging its affected targets.

- Bane is now bigger, has larger base damage, but his BAT is worse (1.7 -> 2.0) and his projectiles travel very slowly.

(Im)balance changes:

Anti-Mage
>> Increased Mana Break's base mana burn by 4 at all levels.

Axe
>> Battle Hunger no longer pierces magic immunity, and is now purgable.
>> Counter Helix damage from 75/100/125/150 to 50/80/110/140.

Items:

- Fixed Hand of Midas not granting gold or experience for any hero.

- Fixed Sheepstick increasing the target's magic resistance when it was smaller than zero.

- Added IMBA Yasha: every attack grants its owner a stack of Battle Rhythm, granting 5 attack speed and 1% movement speed. Can have up to 4 stacks. Also, every attack has a 20% chance to leave an afterimage, a short-lived, uncontrollable illusion which will immediately attack its original target.

- Added the three swords (Sange, Azura and Yasha)'s combinations:
>> When combined, Sange's maim will become Greater Maim, no longer having a slowing limit. The passive disarm chance is not changed.
>> When combined, Azura's Soulrend will become Greater Soulrend, no longer having a magic amplify limit. The passive soulstrike chance is not changed.
>> When combined, Yasha's battle rhythm will be able to stack up to 8 times. The passive afterimage chance is not changed.

- Added the Triumvirate: created through the combination of the three swords, the Triumvirate consolidates all their effects into a single item slot.

Update: 24 Jun, 2015 @ 7:06am

* Fixed Shuriken Toss causing the game to crash on cast. Re-added IMBA Bounty Hunter.
* As the bug associated with Drow Ranger becoming invulnerable on any custom game seems to be fixed, she has been re-added to the game.
* Added 5 "lazy" versions of heroes: Naga Siren, Phoenix, Silencer, Storm Spirit, and Ursa.

* Re-added Abaddon's IMBA Borrowed Time.
* Added IMBA Sange and Heaven's Halberd:
>> Passively maims the target, reducing its move and attack speed (10% on the first hit, 5% on the next hits, up to 30%);
>> Has a 20% chance to disarm attacked targets for 1 second;
>> Other Sange combinations (Silver Edge, Sange & Yasha, and Sange & Azura), plus the IMBA Yasha, will come soon.
* Tinker now gains no gold or experience when using Hand of Midas.

* Berserker's Call nerfed:
>> Attacker bonus attack speed from 200 to 60/90/120/150;
>> AOE from 500 to 425/450/475/500;
* Battle Hunger nerfed: reduced damage per second by 4 on all levels (now 12/20/28/36).

* Fixed Queen of Pain's missing tooltips.
* Fixed Lich's Frost Nova tooltip.

Update: 22 Jun, 2015 @ 12:21pm

* Added IMBA Queen of Pain!
>> Shadow Strike has a chance to be cast on every autoattack;
>> Blink casts a half-damage scream of pain on the start and end points;
>> Scream of Pain inflicts "disoriented", a debuff which causes targets to take damage whenever they attack or cast a spell;
>> Sonic Wave inflicts "dazed", a debuff which causes erratic movement and increases damage taken from all sources;
>> Aghanim's scepter makes heroes hit by Sonic Wave echo a Scream of Pain, which hits all enemies around them.

* Mirana's Sacred Arrow is no longer invisible when being thrown from super long range!
>> Changed the skill's name to "Moonfire Beam", and changed the "arrow"`s model accordingly.

* Axe's Battle Hunger is back to dealing fixed pure damage per second, and now properly prevents healing.

* Fixed Tinker's Laser not blinding enemies, and not difracting when Aghanim's Scepter was bought.

* Heartstopper aura now properly applies negative regen instead of HP removal (this prevents a rare bug which would turn units killed by necrophos into invulnerable zombies).

* Fixed Nyx Assassin having two ultimates, one of which was unusable.

* Fixed Bloodstone not gaining charges.
>> Added IMBA bloodstone: adds +100 mana and 0.2% mana regeneration per charge. Starts with 5 charges.

* Fixed Tinker's Aghanim description.

Update: 21 Jun, 2015 @ 2:43am

* Blur stacks now grant PA 5% movement speed per stack.
* Coup de Grace's crit chance increase reworked. The buff is now much shorter (2.5 seconds), but will be refreshed when attacking enemy heroes (even if the attacks do not result in critical hits).
* Fixed stifling dagger not granting bonus crit chance to coup de grace.

* Buffed Wraith King's aura and crit.
* Rescaled Tether so that it now actually gains something from being leveled up.
* Buffed Doombringer's doom and devour. YOU ASKED FOR IT, NOW LIVE WITH IT.


* White Queen's Cape duration reduced from 3.0 to 2.5 seconds.
* Butterfly effect now has a 50% proc rate (from 100%), and does not stack when wielding multiple butterflies.

* Heroes whose skills have been modified from regular dota now have a IMBA tag before their names. This means, for example, that when venomancer switches from having his boring old skills with greater power to having proper new skills, he will become IMBA venomancer in the pick screen.
* Fixed Crimson guard's missing tooltips.
* Fixed the recently-added items' missing names, icons, and tooltips.
* Added Octarine Core, Guardian Greaves, and Glimmer Cape.
* Item shop position parity with 6.84 - ring of health/void stone/orb of venom now buyable in base, platemail/ultimate orb/talisman of evasion now require secret shop access.
* Removed all improper items from the shop (DUMMY_ITEM and activated armlet).
* Removed duplicated smoke of deceit from the shop.
* Fixed PA and Abaddon's start-of-game aghanim notices.

* Fixed other tooltip issues, as reported by AzertyChap50

Update: 20 Jun, 2015 @ 9:18pm

* Phantom Assassin's Blur reworked: each stack now grants 15% bonus evasion, calculated separately. Blur stacks are only triggered on hero-based autoattacks. No longer evades magic or pure damage.
* Fixed an issue where PA could stack her crit chance to 100% by animation cancelling.

* Removed duplicate items from the game shops.
* Added basic versions of Silver Edge, Lotus Orb and Boots of Travel 2.

Update: 18 Jun, 2015 @ 8:50am

* Phantom Assassin now only gains Blur stacks when being damaged by heroes.

Update: 18 Jun, 2015 @ 1:39am

* fixed the item shop not showing up in-game.

Update: 18 Jun, 2015 @ 1:11am

* removed desert map option due to it never loading. Sorry!

Update: 18 Jun, 2015 @ 12:49am

Quick REBORN fixes (more to come!):

* Updated the map to the newest version (6.84);
* You can also now play on the desert version of the map!

* TEMPORARILY removed Bounty Hunter due to Shuriken Toss crashing the game;
* Fixed Axe's Battle Hunger insta-gibbing everyone;
* TEMPORARILY reverted Borrowed Time to its regular version due to a bug where it would last forever;
* Fixed Pudge and Queen of Pain's skills not having increased power;

* Added lazy versions of Ancient Apparition, Doombringer, Faceless Void, Lion, and Medusa;

More updates will come soon. Have fun!

Update: 17 Jun, 2015 @ 6:17pm

REBORN quick-and-dirty update: made the game work again; some new, minor bugs have been created, but the constant crashes and heroes being unable to upgrade abilities are now fixed; the game should be at least playable again.