Arma 3
POOK EF-2000
88 Comments
LEE O C 5 Mar @ 4:44am 
yo how come im seeing pook_EF2000 in required mods on my mission when its not in the mission?
steven777 7 Mar, 2024 @ 2:35pm 
@ace did you have any luck with this ?
dboukali26 26 Jan, 2024 @ 11:44am 
Hey , thank you for this mod. I need to know how to reload the jet with munitions ?
[JONK] MiddleMilk 23 Jan, 2024 @ 10:34am 
Hey, is there any manual or video guide on this plane?
Katakali 7 Oct, 2023 @ 2:28pm 
Pls give it a afterburner, Meteor missiles and a lock on for BVR missiles
Mr Noseybonk 10 Sep, 2023 @ 9:28am 
The SNEB 68mm smoke rockets have exactly the same bug as the S-8 smoke rockets in your Soviet Air Force Pack!
Ace 10 Jun, 2023 @ 7:36pm 
tl;dr
If a group of passionate modders and skin artists (me and some friends) start reworking some of your older mods, are you cool with that?

You appear to be busy with other projects these days, and we love these mods you made and don't want them to be neglected, but we don't want to act like spoiled children and make you do all the hard work. We're happy to put in a little effort of our own.
Ace 10 Jun, 2023 @ 7:33pm 
(2/2)
Right now I have a particular interest in rebuilding the MiG-29, MiG-21, Su-27, Su-30, and Eurofighter all to be reworked with Firewill weapons and updated skins. I *could* just make a mod of your mod and use your mod as a dependency, but this also means A LOT of redundant content and in-game objects, especially weapons. We tried to do it this way and it's just a total nightmare with lots of pointless extra work.

If you gave us permission to upload, it would make things a hell of a lot easier. We want to start with your models, but make our own skins and code for it. If you granted us permission to do this, you'd also be welcome to copy our work back to your own mods as you saw fit.

If I don't hear from you, I'll just assume that it's not okay to do this, and so we'll just never release our mod. That would be disappointing, but I guess that's how the ArmA 3 modding community is. Folks tend to be very protective about their work, for better or worse.
Ace 10 Jun, 2023 @ 7:33pm 
(1/2)
Hey Pook, are you still in touch with Pinaz? He used to have a MiG-29 and Eurofighter mod that used Firewill's AWS, but these mods have since vanished off the workshop. My understanding is the Eurofighter model was yours, and possibly also the MiG-29.

I still have those old mods saved, and although both had their share of bugs, and the skins could have been better, they were still fun as they were, and so I now have a group of coders and skin artists who want to breathe new life into these old mods.

However, we're not just going to reupload the old mods as they were. One, because we can make them better, and two, because I'm not going to just steal assets even if we claim to be improving them. The whole point of me asking about this is so maybe I could get permission to modify things. Mind you, this isn't just some half-assed mod repack for a private clan server. This is meant to be for everyone. I want to do is remix your work and reupload it as something you'd enjoy.
Just | Jus_t.in 31 May, 2023 @ 5:34am 
First of all this is a great mod!
I have a question about the model / skin. If you look at the Eurofighter from the side you see a strange line that also has a very low resolution will that be fixed at some point?
hcpookie  [author] 30 May, 2023 @ 11:59am 
Thank you for letting me know! People need to understand what Steam COLLECTIONS are and how to use them ;)
Alduin99 19 May, 2023 @ 1:26pm 
Hi I would like to inform you that this https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=2950742398&searchtext=BSF mod is using your assets with in their modpack. With this modpack there is a lot more mods that are stolen assets from other creators.
Also this is not only mod they are using that is comming from you.
Hugh Mungus 10 Apr, 2023 @ 12:48pm 
Awesome mod! We are running this on a dedicated server and the majority of the time there are no issues; however, for some reason we are seeing both server and client crashes whenever the IRIS-T is used. We have tried to replicate this behavior, but it is inconsistent.
Hotshot 27 Oct, 2022 @ 1:00am 
@jacko: you can set the radar range yourself to whatever you like (up to the maximum of the jet of course)
scoop 26 Oct, 2022 @ 11:11pm 
hey mate could you turn the radar down to the arma normal of 16 or 8 please, mates are domming me in dogfights
DANIWNDIGO 12 Aug, 2022 @ 3:58am 
Any plane for two seat variant and of course fir aws compatibility patch?
Hotshot 30 Jun, 2022 @ 1:36pm 
Man, I LOVE the green self-illuminated stripes you've added; just like the USAF fighters in DCS :-)
Hotshot 30 Jun, 2022 @ 7:38am 
Does anyone know how to use the AGM-86C?
Daddy Blank 25 Mar, 2022 @ 2:14pm 
Hi, Im trying to impliment this mod into the unit i play with but im getting a error that includes 'setobjecttextureglobal' also including the Pook_EF2000 line 86. i was wondering if anyone has any idea what could be the cause or if anyone knows a fix? i can send a screenshot of the error that comes up if needing more info
SickSidewinder9 24 Feb, 2022 @ 9:04am 
no more HMD? It's a Eurofighter! I think you can make the HMD turn off when facing forward. IDK, ask the Super Hornet people.
the-last-Yeti 22 Feb, 2022 @ 9:49am 
OOh your are a legend ! :) i am going to try it as soon as possible
hcpookie  [author] 22 Feb, 2022 @ 8:44am 
Done. No more HMD
the-last-Yeti 18 Feb, 2022 @ 11:20am 
@hcpookie , Awesome mod but only one problem may you suppress one of the HUD ? There is a helmet HUD and a canopy HUD. Both are displayed when we look foreward. make fly a bit confusing .. :) thank !
littlepowz 31 Jan, 2021 @ 5:18pm 
Hi, is there a way to disable the targeting reticle? As having both the helmet targeting system and glass panel targeting reticle can be a bit disorientating
A. Rivera 5 Jun, 2020 @ 1:38pm 
I didn't mean to say something like "yO i RuN a LiFe SeRveR and I wAnT tO SteAl Ip"

But thanks anyway
hcpookie  [author] 5 Jun, 2020 @ 6:29am 
You are only authorized to link any of my mods as a part of a collection.
A. Rivera 4 Jun, 2020 @ 10:43pm 
Hey man, does the EF-2000 have to be included as a dependency or I can simply include it in my mod as a PBO? Also, if I can include it in my mod as a PBO, can I also include some parts of the Pook SAM pack?

Since I really want to add more Anti-Air to my KAF mod and not only have the ZSU-23-4

Thanks in advance
hcpookie  [author] 6 May, 2020 @ 7:09am 
Chute is automatic! Only deploys under certain conditions.
Pigeon Guided Cruise Missile 21 Apr, 2020 @ 6:57am 
So I feel like an idiot but can some one explain to me how to rearm this jet during a mission? I placed a CUP Ammo Truck down but I can't figure out how to rearm it.
SickSidewinder9 2 Aug, 2019 @ 11:24am 
Who cares? EF-2000 isn't a carrier plane. Too bad, noobs. The tailhook is there for emergencies to keep it from skidding off the end of the runway. Just like on an F-15 or F-16.
Sinuhe egyptiläinen 1 Aug, 2019 @ 6:57am 
What makes the mod great is that the AI actually uses the bombs on their own without player help.
hcpookie  [author] 31 Jul, 2019 @ 3:53pm 
I know but I've had some people ask about adding the ability. The tailhook has been eye candy only (it probably still is).
SickSidewinder9 30 Jul, 2019 @ 9:57pm 
why carrier ops? It's a land based plane.
CaptainCat 11 Jul, 2019 @ 1:40pm 
hi just downloaded the mod and cant fly the plane .
help?

it keeps crashing at the end of the runway
Guardian88 28 Mar, 2019 @ 3:51pm 
i did for myself its not on the workshop i would like to know how to get it to work with arma 3
hcpookie  [author] 28 Mar, 2019 @ 10:40am 
"port over"? No one has permission to port any of my mods.
Guardian88 27 Mar, 2019 @ 9:28am 
pook i tried to port over your legacy of the cold war mod but there are quite a few problems how do i fix them
hcpookie  [author] 14 Mar, 2019 @ 10:01am 
Which one? They all should be very self-explanatory
Deadly Neddly 27 Feb, 2019 @ 2:04pm 
Can you explain the systems in the wheel menu ?
hcpookie  [author] 27 Feb, 2019 @ 11:02am 
First rule of airplane combat - POINTY END FORWARD. You should be able to figure the rest :)

Is there a specific question of just wanting to know about things in general?
Deadly Neddly 26 Feb, 2019 @ 1:00am 
Doesn't come with an instruction manual... :|
SANDSTORM 21 Jan, 2019 @ 4:19am 
Would love too see this on A3L great work hcpookie
Kestrel 6 Jan, 2019 @ 1:15pm 
Okay. As i Saied, in Workshop its v6.0 and armaholic is v7.X
hcpookie  [author] 6 Jan, 2019 @ 11:43am 
Not sure that Armaholic has been updated yet... I uploaded this latest update late last evening
Kestrel 6 Jan, 2019 @ 9:31am 
@hcpookie Is the Armaholic version equal to the Steam Workshop ? Here it is v6 and Armaholic is V7. :AWAAce::f_germany:
amit.michaeli 6 Jan, 2019 @ 1:53am 
@hcpookie Tested it, radar works great. Thank you!!!!
amit.michaeli 4 Jan, 2019 @ 7:04am 
@hcpookie Thanks for taking the time. I run your great mods along many other mods, and they performed well without clash before.

I tested it by building a simple mission. Player is the EF-2000 and there is another airborn fighter jet that is airborn beyond visual range. I take off, face the direction of the enemy Jet, turn on the radar and can't detect it, although the radar appears to be on. I can only get a lock within visual range, on the other fighter's tail. I did this before your last update and got a good lock right away (with all other mods installed...). I also switch the EF-2000 to another plane in the same mission (i.e. Firewills F15C) and have no problem locking beyond visual range.

Thanks for taking the time!
hcpookie  [author] 3 Jan, 2019 @ 3:14pm 
I just checked in-game and the radar is working fine. If you could provide specifics as to how exactly it is failing I'll look into it, otherwise it seems to be working... perhaps another mod is affecting the radar behavior?

In other news, I'm updating all the weapon configs so they will perform better :)
hcpookie  [author] 3 Jan, 2019 @ 9:50am 
How is the radar busted? I haven't touched radar settings in months... only for specific weapons or for all weapons? I'll look though the settings today because I don't have the appropriate "ballisticscomputer" settings for all weapons - possible inheritance from their parent (BIS) weapons may be funky... don't know. Any specifics you can provide will be helpful!
amit.michaeli 1 Jan, 2019 @ 11:59pm 
For some reason after the last update the radar doesn't track or lock aircraft. It worked well before.