RimWorld

RimWorld

RimHUD
1,811 Comments
The_Renegade 19 hours ago 
Looks like all the labels for special animal abilities snuck their way into the 1.5 version and maybe below. I'm getting a lot of red fields in the training panel of animals. Thankfully your interface makes them very easy to remove.
Turambar 21 hours ago 
Thanks, awesome! That's far from being game-breaking anyway :D
Jaxe  [author] 23 hours ago 
@Turambar: Confirmed, will fix next update. In the meantime, you can select a preset then move an element in content around (and back to where it was) which will trigger the custom layout being saved properly.
Turambar 21 Jul @ 12:43am 
@Jaxe: Since the latest update, it seems like the settings (selecting the Dubgs Hygiene preset at least) are not remembered when restarting the game.
m33n 21 Jul @ 12:35am 
There is slight incompatibility with original Mechalite Core {LINK REMOVED} as Dallan updated his original version, and RimHud says it expects miles version...
Spino 20 Jul @ 4:55pm 
Amazing mod, thank you!
Lightfox Lowell 20 Jul @ 10:56am 
Long live one of the best mods around.

Thanks for the update Jaxe!
mike 20 Jul @ 9:17am 
I just saw this updated, and checked to see what it does. I think I've been using it so long, that the Vanilla info boxes are just about useless. This is a required mod.
Thanks for making it.
Xeonzs 20 Jul @ 8:23am 
I've also seen the vibrating pawns, but I wouldn't have thought it's this mod causing it.
Especially since it seems to happen randomly.
NanoBlack 20 Jul @ 6:58am 
Thx for the Update
Jaxe  [author] 20 Jul @ 3:11am 
Updated to v1.16.4:
- Fixed health label showing good condition despite negative effects
- Removed food bar for wild animals by default to match vanilla
- Changed config version handling
- Improved extra information widget
- Restored legacy versions for RimWorld 1.3 and below
Jaxe  [author] 20 Jul @ 3:09am 
@YnFa: Your deactivation report says on the second line that it appears to be trigged by 'HyperglitterTechWeapon'. Generally it's my policy to only work on compatibility with other mods if the other mod is older or has more subscribers. If the other mod author needs me to assist in any way I'd be happy to talk to them.
YnFa 20 Jul @ 1:43am 
[[RimHUD v1.16.3 Auto-deactivation report]]
(This error appears to have been triggered by'HyperglitterTechWeapon')

Index was outside the bounds of the array.

Trace:
[Assembly-CSharp] Index was outside the bounds of the array.
[Ref 9317982] Duplicate stacktrace, see ref for original
Wu_MingZ 19 Jul @ 3:10pm 
@VitaKaninen Thanks! I've set it up:smilechillet:
VitaKaninen 19 Jul @ 3:06pm 
@Wu_MingZ, It is a feature. You can re-enable it in the settings on the content tab by selecting the rows, and then clicking the check boxes for who you want that stat to show for.
Wu_MingZ 19 Jul @ 2:53pm 
May I ask if it is bug or a feature of the new version that the work ( behavior ) of other faction members and wild animals is not displayed in the lower left corner of the HUD in the game?it now only shows the behaviors of my own faction members.Previously,it would show those of other faction.:cattiva:
Lil Guy 18 Jul @ 5:05pm 
I think it has something to do with the beggar faction name? keeps saying the directory cannot be found
Lil Guy 18 Jul @ 5:04pm 
I am getting an issue that seems to only focus on Beggars...as soon as I click on one, most typically a child, rimhud just gives me the deactivation error.
This is kinda a real gamestopping issue cus I gotta reload the whole game itself to approach solving it
Tannu 18 Jul @ 1:20pm 
Great mod. Only thing I'm missing is a way to display if an enemy pawn is Unwaveringly Loyal. Looked through all the menus and can't find an option for this...
Troggy 18 Jul @ 6:42am 
This is the only mod that I am using and any time i use the Grav Ship start, whenever i launch the ship off the platform, my game crashes.

Something with rimhud or harmony is crashing the game on saves and on the world map
Jaxe  [author] 17 Jul @ 9:56pm 
Another update coming soon. 1.3 support will return
Aerr 17 Jul @ 5:29pm 
Did this mod just lose support for 1.3? I was using it like two days ago and now it no longer seems to work
Paradies 17 Jul @ 2:10pm 
In vanilla inspection tab you can see unwavering loyal as text. I cant find anything in the HUD, so I have to open an extra window to check for it
VitaKaninen 17 Jul @ 1:07pm 
I don't know what that means.
Paradies 17 Jul @ 1:01pm 
But there should be something in the HUD, like without
VitaKaninen 17 Jul @ 11:24am 
There is an icon on the bio tab.
Paradies 17 Jul @ 11:22am 
How can I see if somebody is loyal?
VitaKaninen 17 Jul @ 9:45am 
You can change that in the mod settings.
RandomHero 17 Jul @ 9:39am 
RimHUD is no longer displaying what other NPCs are doing as their actions. Is this a 1.6 change? For balance reasons? Or is it a bug/non-updated feature? I used to be able to click on an enemy and see what he is doing "attacking wall" etc.
Sophoto7 17 Jul @ 6:48am 
Had the hud disabling bug, now seems to have broken my game :( I tried taking the mod off but having all sorts of issues, can't launch ship, can't select things properly, some pawns are bugged (this was before removing the mod, too). Any work around?
Molay 17 Jul @ 2:41am 
Gotta say, landed on my first asteroid and rimHUD is working just fine. But I have a small-ish modlist too. So must be some conflict with a popular mod people are experiencing.
书墨逸客 (Olessa) 17 Jul @ 2:37am 
"How can players using version 1.3 use this mod?"
DigiDragoon 16 Jul @ 9:52pm 
I also ran into the hud disabling itself when going to space.
Octavia 16 Jul @ 2:06pm 
Can confirm, space seems to disable RimHUD
CryoChick 16 Jul @ 10:56am 
so I have just now realized this, but it says "health: in good condition" when they have a half dozen stable health maluses like Alzheimers and cataracts. Maybe changing it to "health: in stable condition" would be better
Ogre 15 Jul @ 8:29pm 
I'm unsure how to add the 1.6 trainables to the display like where Haul/Attack and others are.
I think they are here: RIMHud.Layout.Trainable. But not all animals can train in all the things. I don't know how to hide/show them based on if they can learn it or not.
metaleclipse4 15 Jul @ 2:12pm 
figured it out, rimhud and dubs mini map seem to either have conflict or dubs has a bug that causes it to bug out and remove ui, removing the map mod fixed everything.
VitaKaninen 15 Jul @ 10:51am 
That would be listed under mental state, not health condition.
snakes 15 Jul @ 10:47am 
There's a bug with this where health condition won't display "manhunter" if the target is an animal driven mad by scaria. it erroneously says "in good condition".
amorek 14 Jul @ 11:27pm 
I have some bug - it deactivated RimHud when I clicked on a pawn. Here's stack trace:
https://gist.github.com/pkozuchowski/6df7f03658447cb2cfe0c2167803520b
metaleclipse4 14 Jul @ 4:41pm 
did some testing, works fine on a new save, but a save that had 1.16.2 no longer has any hud with any copy of the mod, so its sad yall but it may be better to restart now than force it.
Kirrouk 14 Jul @ 2:05pm 
Doesn't work in space
Killawa 14 Jul @ 12:05pm 
Long time lover of this Mod, and as stated by a few people there does seem to be an issue where the mod cuts out when in space. Tried looking into why but I could not find the exact reason. Played around with different location and new Biomes but it only seems to be effected in space
忘道人 14 Jul @ 7:10am 
@Jaxe
忘道人 14 Jul @ 7:09am 
Hello, how to change the font from bold to the default font
Jaxe  [author] 14 Jul @ 6:48am 
PSA: Force a mod refresh by resubscribing if you encounter any issues. Click on your RimHUD config gear and look at the version at the bottom right.

It should say:

1.16.3

If not, then you do not have the latest version.
Jaxe  [author] 14 Jul @ 6:48am 
Updated to v1.16.3:
- Minor localization fix for trainables
- Removed support for old RimWorld versions 1.3 and below
rainboW 14 Jul @ 3:02am 
same as @buru and @Nivison, the ui disappears when on an asteroid
Nivison 13 Jul @ 4:12pm 
getting the same issue as @buru, when in space the HUD does not work.
milfgenerator 13 Jul @ 9:42am 
thank you so much ruby! this fixed my problem too