Left 4 Dead 2

Left 4 Dead 2

Going Ballistic v6.0 by Univ of Baltimore Sim & Digital Ent Prog
24 Comments
19 Feb @ 12:44pm 
gg
자칼 31 Dec, 2024 @ 10:37pm 
잘만들었다 클하는데 54분 걸림
你们一个个想咋地! 8 Nov, 2024 @ 4:44am 
什么鬼,一进第二关就闪退:steamthumbsdown:
Mr. Guy 11 Oct, 2024 @ 8:44am 
Pretty confusing to navigate and somehow managed to crash my game during the credits. Also a bit boring.
Sherriff Huckleberry™  [author] 21 Sep, 2024 @ 3:52am 
Practice_Hard Aug 19, 2024 @ 5:30pm
In the last chapter, when playing with bots, the bots can't move well enough to heal your teammates, so you have to keep shooting your teammates. The ping also goes up high due to the infinite zombie summoning. I think it would be good to at least give them a navigation to the helicopter's location. The rest was doable.

星空下的小森林 Jan 13, 2024 @ 5:09am
Very interesting picture~~

BT Oct 1, 2023 @ 11:50am
It was more fun than I thought. It was my first time running a map. Really.

박봉설 May 28, 2023 @ 4:29am
The map is very fun, but it feels a bit urgent at the end, perhaps because of the BGM.
Zet_Monster 4 Aug, 2024 @ 8:11pm 
@Sherriff Huckleberry™
Can you fix map 3 when loading? It's taking a while and the game starting to become unresponsive...
open求生2 30 Jul, 2024 @ 5:51am 
:steamthumbsup:
Lifeiskuyashi 2 Mar, 2024 @ 8:09pm 
(8/10)Except fps drop in some part of m3 it's a tremendous map.
MyoRi_(묘리)♥ 8 Jan, 2024 @ 11:20am 
good and fun map ever! 11/10 :steamhappy::steamthumbsup:
Bane 23 Jan, 2023 @ 11:43pm 
Need to fix the rescue vehicle it doesn't have a sound effect
Haruuuu#SS 5 Nov, 2022 @ 10:35am 
fun campaign however the ending leaves something to desire.
8/10 from me.
Jonatan 19 Oct, 2022 @ 4:28pm 
bored
fcmarker 25 Sep, 2022 @ 3:59pm 
This is a very good campaign
Lewd4Dead 20 Sep, 2022 @ 10:01pm 
how did you make the endings i really want to know to my own map please tell me :steamsad:
BUCKY_BARNES 15 Sep, 2022 @ 3:11am 
막챕 좀비 졸라 많이 나와요 ai는 멍청
NoAimNoBrain 12 Mar, 2022 @ 4:56am 
Neat ideas but it's kind of jank in execution. Some issues off the top of my head:

-In maps 4 and 5 infected will spawn in plain sight or even next to you.
-The fire sequence in map 5 makes bots turn stupid and stay in front of the slowest player, causing friendly fire.
-Some alarms are background noise instead of gauntlet events. It's confusing and annoying.
-Map 2's custom door and switch event at the end are buggy.
-The way to the rescue chopper could use at least an arrow pointing up, or better a ladder at the dead end.
-A lot of paths that are dead ends with no loot. Put some items at the end at least.
-The lack of dialogue during the initial cutscene is jarring.

The rest is ok. Level design is decent, custom grafitti is amusing and the multitank gauntlet in map 1 was v. good. With some polish, this campaign would be fantastic. As is, the jank keeps it from greatness.
Sherriff Huckleberry™  [author] 28 Feb, 2022 @ 5:10pm 
turn up anti-aliasing to max and skybox should appear.
ChapCanai 28 Feb, 2022 @ 4:59pm 
Other than lag and missing skybox, this is best map
Aknaminajad 16 Feb, 2022 @ 8:16am 
Nice work mate, it's a really good map, i hope the best for your exams!
Glad 4 Feb, 2022 @ 3:07pm 
Карта малооптимизирована
Keks 1 Feb, 2022 @ 12:27pm 
карта не для сражения
阿澤 1 Feb, 2022 @ 7:45am 
MAP2 and MAP5 SO LAG
nescau.com 31 Jan, 2022 @ 4:52pm 
nice map, more unfortunately I had some problems with textures, but the map is very cool, I hope you keep updating :)