RimWorld

RimWorld

Music Manager (Continued)
59 Comments
Iskamele 23 hours ago 
Thank you for updating the mod and understanding the author's position.
Grave 19 Jul @ 4:21pm 
@Lobster of Violence
Thanks
IceMaverick 17 Jul @ 1:08pm 
@Lobster of Violence

Thank you for letting me know that I can check off chasing this down on my list.
Coincidentally, I had another conflict that was just preventing Rimworld from loading entirely since my last post (HugsLib actually) and I just tracked that issue down. So glad to hear that it resolved itself while I was debugging another problem.
Zaljerem  [author] 16 Jul @ 11:50pm 
Yes.
setosa 16 Jul @ 9:58pm 
Does this respect the way vanilla switches to combat music when a raid occurs?
Zaljerem  [author] 14 Jul @ 9:06am 
Ambient Rim, that just clicked. Though the fmod errors it and other mods were throwing in 1.5 have been fixed in 1.6 (because of the new Unity version), Ambient Rim bird sounds lag the system for some reason. Sorry I didn't remember this sooner; good looking out Lobster!
Lobster of Violence 14 Jul @ 8:47am 
@Shortbear and @IceMaverick

It looks like the issue was being caused by Ambient Rim, but should be fixed. If not, turn off bird sounds in the mod. Hope that helps!
Lobster of Violence 13 Jul @ 10:01pm 
@IceMaverick - Getting a similar issue here. I was using this mod, Peppsen's P-Music, Actually Vanilla Music Expansion, and Vanilla Music Additions.

What tends to happen to mine is that there's some odd "skipping" that occurs, along with the song coming to an abrupt end. I'm going to disable Music Manager and the two song additions (AVME and VMA) that don't say they're compatible with 1.6 and see what happens.
ShortBear 12 Jul @ 10:02pm 
@IceMaverick Having the same issue. Even after I removed music manager. Sent a friend request. Maybe we can compare mod lists.
IceMaverick 12 Jul @ 8:15pm 
Hey folks, I don't know that it's related to this mod at all, but it's one of the only music-related mods I have besides those that actually add songs.
Has anybody had an issue where a song seemingly restarts itself when this mod shows the track as like... half-played? And then when the music player reaches the end, it just kinda jumps to the next song?

It's some weird behavior that I'm seeing for the first time in 1.6 and I'm trying to track down where it might be coming from, so if anybody has experienced anything like this, please reach out.
Zaljerem  [author] 12 Jul @ 1:58pm 
I don't need racist garbage here in any language. That flag is there because the original author is Ukrainian. If you don't like it, wander on down the road.
Taco 12 Jul @ 1:23pm 
@Th232r :steamsad:
Dragonissa 20 Jun @ 12:49pm 
Error handling MusicManager logic: Exception has been thrown by the target of an invocation.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch6 (string)
MusicExpanded.Patches.MusicManagerPlay/MusicUpdate:Prefix (RimWorld.MusicManagerPlay)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MusicManagerPlay.MusicUpdate_Patch1 (RimWorld.MusicManagerPlay)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
ExcessivelySalty 13 Jun @ 3:14pm 
Aww @Th232r does it hurt your feelings?
Th232r 6 Jun @ 12:21pm 
nice mod, lame propaganda
루하즈 Ruhaz 16 May @ 8:42pm 
Add the Select system please.
I just want listen some type of Musics.
Like Customs, not OG's
lostormisplaced 16 May @ 8:24am 
I love this mod so much, always in my modlist no matter what
ozeola1 13 May @ 6:55am 
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch5 (string)
Verse.Widgets:EnsureMousePositionStackEmpty ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
John DeWolf 3 Apr @ 9:42am 
For what reason would a particular music pack mess up the song list menu?
Vic 1 Feb @ 7:06pm 
Is there no way to disable a song from playing?
Taemaly 26 Jan @ 12:43pm 
i second what Panderrfic the track mod info would be truly amazing .
And want to add another request - is it possible to make the now playing track to show last or first on the list in the playlist , as when you have a lot of songs its very difficult to find it in the playlist menue to for example edit seasons playtime etc.
Panderrific 22 Jan @ 3:18pm 
might there be any way to have the playlist screen (or even just the scroller) show what dlc/mod the track comes from?
Jonuss 3 Jan @ 11:16am 
That indeed fixed it, thanks very much! Guess it just didn't update properly
Zaljerem  [author] 2 Jan @ 12:43pm 
Hi, please unsub/resub from this mod to make sure you have the latest version. Thanks!
Jonuss 2 Jan @ 12:31pm 
Hi, having an issue with Music Manager, it worked up until a few days ago, now it won't play and spams the log with errors. I've got a full upload of my log here: https://gist.github.com/HugsLibRecordKeeper/1f76cc69289eda9268be853d630eee23

and the specific issue that gets spammed repeatedly

Root level exception in Update(): System.MissingFieldException: Field 'MusicManager.MusicManager.queuedSong' not found.
[Ref 2B05C5B9]
at RimWorld.MusicManagerPlay.MusicUpdate () [0x00011] in <69945a8ed6c540cf90b578de735e0605>:0
- PREFIX musicexpanded.framework: Boolean MusicExpanded.Patches.MusicManagerPlay+MusicUpdate:Prefix(MusicManagerPlay __instance)
at Verse.Root_Play.Update () [0x00037] in <69945a8ed6c540cf90b578de735e0605>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Any ideas? I'm kind of at a loss, disabled any recently installed mods and tried testing it on a fresh dev quicktest save to no avail.
Taemaly 1 Jan @ 2:00pm 
omg Thank you so much for the fix!
Zaljerem  [author] 1 Jan @ 2:02am 
Thanks for the report; I've just pushed an update.
Geobeetle 31 Dec, 2024 @ 9:59pm 
@Zaljerem If you run this with music expanded with Medieval track selected starting a new n*k*d brutality game throws an error and crashes to main menu when loading into the map
Mr Scary's Creepiest Ghoul 27 Dec, 2024 @ 12:56pm 
If you're having trouble with P-music not appearing in music manager, try loading it before music manager. This worked for me
Cactus 16 Dec, 2024 @ 9:08am 
Thank you for updating this mod. I love controlling my music in-game
floresramon000 29 Nov, 2024 @ 10:25am 
how to open it?????
一般路过的灵梦桑 27 Nov, 2024 @ 6:48pm 
thank you :mlrem1:
Zaljerem  [author] 3 Nov, 2024 @ 3:16pm 
Updated: Fixed the play button bug - will now resume if song is paused, and start a new song if no song playing.
DementedWalnut 2 Nov, 2024 @ 11:45pm 
Thank you for updating! this is one of my favorite mods! <3 :spiffo:
하나 2 Nov, 2024 @ 6:55pm 
wow, i just found out this mod has been updated. i so appriciate to you that you update this even it's just continued from others. so nice update.
Zaljerem  [author] 30 Oct, 2024 @ 5:14am 
If it offends you, feel free to move along.
ΔeLtA 29 Oct, 2024 @ 9:21pm 
Мод новый, тряпка старая :(
Zaljerem  [author] 28 Oct, 2024 @ 12:46pm 
Hello everyone, thank you for all the reports. I've just pushed a quick update to fix the song title display. I'm about 6 months further in my C# knowledge now and I hope to make more improvements soon.
KarenYer 26 Sep, 2024 @ 1:32am 
I noticed a bug in the season edit button.It was caused by a text error.
When I move to spring, it still shows winter.
It looks like this.

winter:

Allowed ...... spring, winter, fall, and winter.

I think the top word winter is not useful, I checked the translation, I confirm it is not the reason.
SILVERIII 18 Sep, 2024 @ 2:16pm 
Is there a mod to sort music list? (*Mod included)
Interloper 17 Sep, 2024 @ 12:50am 
Thanks a lot! I don't see any way to disable any specific songs, is this supposed to be a functionality? Thanks!
Zaljerem  [author] 8 Sep, 2024 @ 11:01am 
Regarding Anomaly - it uses a new part of the music system for 1.5 that this mod predates and currently doesn't interact with. I barely got this working (such as it is) for 1.5, unfortunately I can't make any promises regarding improvements, especially complex ones.
Zaljerem  [author] 5 Sep, 2024 @ 10:34am 
Your English is fine. I will take a look at this when I can.
kyrambox 5 Sep, 2024 @ 10:33am 
is it possible to make music bar more wider? if the song name is long, it takes two strings, and the upper string is cutted. It looks weird. Excuse my poor english
isiarca 30 Jul, 2024 @ 1:52am 
I haven't had problems with modded tracks, but Anomaly's music seems to lay partly outside the control of this mod. It starts spontaneously even when I've recently paused the current song, and when it does the play/pause button doesn't change graphic to reflect the presence of music (but does still work to pause it again when clicked).

Other than that, everything seems to be working fine.
SimplePhysics 17 Jul, 2024 @ 10:14am 
The comments other's have left might be experiencing a mod conflict or something, because I loaded this up with P-music and a half-dozen other music-adding mods without Music Expanded Framework (mod author suggests they should be compatible but I'm not running it), and it works fine, I can hear music from all sources and skip and pause as desired.
Tainted Soul 12 Jul, 2024 @ 2:29pm 
Music from other mods don't seem to work fsr. the track length for them is always 00:00 so only base game music plays
DonZekane 22 Jun, 2024 @ 4:42am 
Ooh Zal again! o7
psn-live 18 May, 2024 @ 5:24am 
Thanks, great mod! Seem to only have access to the Vanilla / Anomaly music tracks since the last feature update though, is this the same for everyone or just me?
xenomega101 14 May, 2024 @ 4:53pm 
hope you do the mod manager