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Exception
Program will be terminated. APP_ERROR: define not found
(C:\WORK\PROJECT_2\goh\GEM\source_work\eSDLReader.cpp
:455)
RIP=7fff1fedb699 [main_loop]
RAX=00000000 RBX=04daf140 RCX=00000000 RDX=00000000 RSI=12362a1c0 RDI=0bad0001 RSP=04daef50 RBP=04daf199 >>>>>>>>> gui.cmd.exec_all >>>>>>>> gui.cmd.exec(generic) >>>>>>> gui:cmd:exec_generic
>>>>>>
gui.sdp.procq(<F(POBEDA)S(27)B+C(FAEACB)E(SHADOW)>CON
FIRMAR)
>>>>> gui.mmd.onModApply >>>> mmd.apply
>>> mod.s_apply
>> file "/set/interaction_entity/entity.set
> file "dummy.inc
1400:
1401:
1402:
1403:
1404:
("spawn"<<)
("para_tags_remove")
{bone show "para"} {with_linked_entity "attach" {tags remove
"heli_paradrop0"}
CALL TO ARMS - GATES OF HELL Editor - v1.053.0 - editor x64 2025.07.09 14:03 -x64-78fa3dbdc-0x0144EBE4
Aceptar
X
Why? It overwrites sandbag.inc or you cant find ammo crate in it?
I need to find a way to make LODs before adding more weapons. Weapon's poly count is insane. By the way, my spawning script is completed, you can give it a try:)
Sorry I don’t add many people on steam. Appreciate your work.
It's called SIG277.ap
I'm writing a simple script to spawn these things and my power armor in all game modes. I will post it after solving compatibility problems.