Garry's Mod

Garry's Mod

Custom Combine Replacer - [HL2, HL2 Ep1, HL2 Ep2, HL2 Lost Coast]
76 Comments
Santas 3 hours ago 
норм
Supercar11 6 hours ago 
Can you do it for metropolice (after red letter day?)
Mo Gigmal 8 hours ago 
can you add support for zombies?
Froze  [author] 11 hours ago 
maybe, maybe not
no guarantees
썰매 14 hours ago 
It's working only vj snpc.
Can you make normal npcs working replacer?
Old Stupid Grandma 14 hours ago 
i think he asking, can you make the same addon for rebels and other hl2 npc
Froze  [author] 15 hours ago 
what do you mean
PumpKing Man 15 hours ago 
Can you do Zombie Custom Replacer?
♥NikoStar♥ 19 hours ago 
this is nice will you also do this for zombines and rebels also any reasons the metrocops aernt affect by this mod any reason?
Piratebr1 19 hours ago 
Everyone is here..TO KILL YOU!
The Ghost of Calypso 19 hours ago 
@Froze

Killzone 2 SNPCs
captainXcodfish 21 hours ago 
@SCP

there's a mod on the workshop called "NPCfier" which does exactly that
Pan 22 hours ago 
Peak
Bolero 22 hours ago 
this is the best addon in the world
[-EDWARD ELRIC-] 22 hours ago 
apologies, i didn't notice the different guns used, to be more specific i mean the twin guns
[-EDWARD ELRIC-] 22 hours ago 
Question: What's the weapon used in the gif in the description?, they look really cool lowk
Froze  [author] 17 Jul @ 11:28am 
doesnt happen on my end
what npcs are you using? any lua errors?
Vale the protogen 17 Jul @ 11:08am 
good mod but the npcs just freeze when they die there's no error or anything they just stand there as if AI was turned off anyway to fix it?
captainXcodfish 17 Jul @ 7:11am 
we need this to replace metrocops also
half life_man:) 17 Jul @ 6:55am 
What are the npcs in the preview?
SCP 17 Jul @ 6:34am 
can do you model to npc, cause there is some very good model, like for rping but not an npc
catguy 17 Jul @ 4:24am 
Omg thank you so much! is there also a citizen version???
CHAVES 17 Jul @ 4:13am 
thehoopala will use this mod for sure in his next videos it makes easier to make custom historys
Igor Gunner 17 Jul @ 3:50am 
to mod work
Igor Gunner 17 Jul @ 3:50am 
how to use standart hl2 campaign in gmod?
PİCK UP THAT CAN COP 17 Jul @ 3:07am 
HL2 Zombie Replacer???
İm Gonna Replace With L4D Common And Uncommon İnfecteds
Ateş Bozkurt 17 Jul @ 1:43am 
H.E.C.U. as Combine is gonna be crazy
Sunny 17 Jul @ 12:39am 
Yeah. I thought you were aware about the feature lol
Froze  [author] 17 Jul @ 12:38am 
no it isnt based on that
actually did not realize half life resurgence has an auto replace feature
Sunny 17 Jul @ 12:32am 
Does this based on Half-Life: Resurgence replace HL2 NPCs feature? /genq
LordKhalton 17 Jul @ 12:12am 
Hi would you be able to add metrocops as one of the replaceable combine?
Froze  [author] 16 Jul @ 11:24pm 
thanks :steamthumbsup:
Neosun 16 Jul @ 11:23pm 
ah, shame. Still, really cool to see :steamhappy:
Froze  [author] 16 Jul @ 11:20pm 
oh, no this doesnt touch anything other than npc_combine_s
Neosun 16 Jul @ 11:19pm 
@Froze
I meant replacing HL2 Zombies with VJ Base zombies.

VJ Base has those really nice L4D zombies.
Froze  [author] 16 Jul @ 11:17pm 
i've only tried with vj base snpcs
Neosun 16 Jul @ 11:08pm 
Ayyo, this work with zombies? 👀👀👀👀👀
aidenmccoygc2 16 Jul @ 10:00pm 
im About to get rejected to this request:steamsad:
cheefy chief 16 Jul @ 9:16pm 
gorilla
Froze  [author] 16 Jul @ 8:35pm 
@Zeltyk
A helicopter leaves the combines? can you explain more? i will try to fix it if i can
Froze  [author] 16 Jul @ 8:33pm 
@The Ghost of Calypso
What snpc was it?

@WiKwayer
Unlike total replacer this won't cause that problem on half life 2 maps
THICKNICK313 16 Jul @ 8:28pm 
will you make more and add metro cops
WiKwayer 16 Jul @ 7:55pm 
total re-placer can do the same thing but will affect npc trigger and cause issue like infinite re-spawn
The Ghost of Calypso 16 Jul @ 6:59pm 
Update. It was my problem. Some SNPCs clone the original soldier.
Zeltyk 16 Jul @ 5:58pm 
I don't know if it was just me, but when any helicopter leaves the combines (when I change them, of course), a Lua error occurs and only one is generated.:physgun:
AtomicLemon 16 Jul @ 5:07pm 
make this very mod but for the rebels?
The Ghost of Calypso 16 Jul @ 4:52pm 
Unsure if this is a bug or an issue on my end, but some of the changed NPCs have been spawning alongside the original (Ex. Replaced Combine Soldier with an SNPC. The Combine Soldiers still spawned, but the SNPCs spawned right on top of them)
MoxaFoxa 16 Jul @ 4:32pm 
Now i know how to replace combines.
crysmiss07 16 Jul @ 3:24pm 
more More MOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOORE!
Bondrewd 16 Jul @ 2:54pm 
Total replacer already exist, but I do wonder. Is it compatible with triggered npcs in campaign maps. Will they still retain their triggers even after being replaced?