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Exception has been thrown by the target of an invocation.
Object reference not set to an instance of an object
Trace:
[mscorlib] Exception has been thrown by the target of an invocation.
[Ref F47F32E3]
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions)
at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic, System.Boolean wrapExceptions)
at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean wrapExceptions, System.Boolean skipCheckThis, System.Boolean fillCache)
at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Boolean wrapExceptions, System.Threading.StackCrawlMark& stackMark)
at System.Activator.CreateInstance[T] ()
at RimHUD.Interface.Hud.HudWidget+<>c__16`1[T].<FromModel>b__16_0 (RimHUD.Interface.Hud.HudArgs args)
at RimHUD.Interface.Hud.HudWidget.Build (RimHUD.Interface.Hud.HudArgs args)
at RimHUD.Interface.Hud.HudContent.GetWidget (System.String id, RimHUD.Interface.Hud.HudArgs args)
at RimHUD.Interface.Hud.Layers.WidgetLayer.Build ()
at RimHUD.Interface.Hud.Layers.RowLayer.Prepare ()
at RimHUD.Interface.Hud.Layers.PanelLayer+<>c.<Prepare>b__11_0 (RimHUD.Interface.Hud.Layers.RowLayer child)
at System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].MoveNext ()
at RimHUD.Interface.Hud.Layers.PanelLayer.Prepare ()
at RimHUD.Interface.Hud.Layers.HStackLayer+<>c.<Prepare>b__4_0 (RimHUD.Interface.Hud.Layers.BaseLayer container)
at System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].MoveNext ()
at System.Linq.Enumerable.Max (System.Collections.Generic.IEnumerable`1[T] source)
at RimHUD.Interface.Hud.Layers.HStackLayer.Prepare ()
at RimHUD.Interface.Hud.Layers.VStackLayer+<>c.<Prepare>b__5_0 (RimHUD.Interface.Hud.Layers.BaseLayer container)
at System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].MoveNext ()
at RimHUD.Interface.Hud.Layers.VStackLayer.Prepare ()
at RimHUD.Interface.Hud.Layers.LayoutLayer.Draw (UnityEngine.Rect rect)
after update I got this
Exception has been thrown by the target of an invocation.
Object reference not set to an instance of an object
Trace:
[mscorlib] Exception has been thrown by the target of an invocation.
[Ref F47F32E3]
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions)
at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic, System.Boolean wrapExceptions)
at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean wrapExceptions, System.Boolean skipCheckThis, System.Boolean fillCache)
at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Boolean wrapExceptions, System.Threading.StackCrawlMark& stackMark)
at System.Activator.CreateInstance[T] ()
at RimHUD.Interface.Hud.HudWidget+<>c__16`1[T].<FromModel>b__16_0 (RimHUD.Interface.Hud.HudArgs args)
at RimHUD.Interface.Hud.HudWidget.Build (RimHUD.Interface.Hud.HudArgs args)
at RimHUD.Interface.Hud.HudContent.GetWidget (System.String id, RimHUD.Interface.Hud.HudArgs args)
at RimHUD.Interface.Hud.Layers.WidgetLayer.Build ()
at RimHUD.Interface.Hud.Layers.RowLayer.Prepare ()
at RimHUD.Interface.Hud.Layers.PanelLayer+<>c.<Prepare>b__11_0 (RimHUD.Interface.Hud.Layers.RowLayer child)
at System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].MoveNext ()
at RimHUD.Interface.Hud.Layers.PanelLayer.Prepare ()
at RimHUD.Interface.Hud.Layers.HStackLayer+<>c.<Prepare>b__4_0 (RimHUD.Interface.Hud.Layers.BaseLayer container)
at System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].MoveNext ()
at System.Linq.Enumerable.Max (System.Collections.Generic.IEnumerable`1[T] source)
at RimHUD.Interface.Hud.Layers.HStackLayer.Prepare ()
at RimHUD.Interface.Hud.Layers.VStackLayer+<>c.<Prepare>b__5_0 (RimHUD.Interface.Hud.Layers.BaseLayer container)
at System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].MoveNext ()
at RimHUD.Interface.Hud.Layers.VStackLayer.Prepare ()
at RimHUD.Interface.Hud.Layers.LayoutLayer.Draw (UnityEngine.Rect rect)
This Error throws everytime I try to install a Pilot Assistant Implant, then forces the pawn to stand on the medical bed and do nothing, bouncing around with the Standing status.
The given key 'Orler' was not present in the dictionary.
Trace:
[mscorlib] The given key 'Orler' was not present in the dictionary.
[Ref CD6DE505]
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key)
at nuff.Ideology_Faction_Icon.HarmonyPatches.GUI_DrawTexture_Helper (UnityEngine.Rect position, RimWorld.Faction faction)
at RimWorld.FactionUIUtility.DrawFactionIconWithTooltip (UnityEngine.Rect r, RimWorld.Faction faction)
- TRANSPILER nuff.rimworld.ideology_faction_icon: IEnumerable`1 nuff.Ideology_Faction_Icon.HarmonyPatches+FactionUIUtility_DrawFactionIconWithTooltip_Patch:Transpiler(IEnumerable`1 instructions)
at RimHUD.Interface.Screen.InspectPaneButtons.Draw (UnityEngine.Rect bounds, RimWorld.IInspectPane pane, System.Single& offset)
- POSTFIX NameYourEntitiesMod: Void NameYourEntities.Rimhud_Compatibility:Postfix(Rect bounds, IInspectPane pane, Single& offset)
at RimHUD.Interface.Screen.InspectPanePlus.DrawPane (UnityEngine.Rect rect, RimWorld.IInspectPane pane)
I keep getting this from clicking on beggars, I got no clue why, none of the stuff I can identify listed make any sense at to why it would get in the way of Rimhud
+LordDread+: Can't replicate, I installed a Pilot Assistant without issue.
@Lil Guy: Looks like it's from 'NameYourEntitiesMod'.
Without further info, I will have to close your bug reports in a few days
The given key 'Orler' was not present in the dictionary.
Trace:
[mscorlib] The given key 'Orler' was not present in the dictionary.
[Ref 3B5B972F]
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key)
at nuff.Ideology_Faction_Icon.HarmonyPatches.GUI_DrawTexture_Helper (UnityEngine.Rect position, RimWorld.Faction faction)
at RimWorld.FactionUIUtility.DrawFactionIconWithTooltip (UnityEngine.Rect r, RimWorld.Faction faction)
- TRANSPILER nuff.rimworld.ideology_faction_icon: IEnumerable`1 nuff.Ideology_Faction_Icon.HarmonyPatches+FactionUIUtility_DrawFactionIconWithTooltip_Patch:Transpiler(IEnumerable`1 instructions)
at RimHUD.Interface.Screen.InspectPaneButtons.Draw (UnityEngine.Rect bounds, RimWorld.IInspectPane pane, System.Single& offset)
at RimHUD.Interface.Screen.InspectPanePlus.DrawPane (UnityEngine.Rect rect, RimWorld.IInspectPane pane)
Its nit that, removed it but it keeps showing the error
Exception has been thrown by the target of an invocation.
Object reference not set to an instance of an object
Trace:
[mscorlib] Exception has been thrown by the target of an invocation.
[Ref F47F32E3]
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions)
at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic, System.Boolean wrapExceptions)
at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean wrapExceptions, System.Boolean skipCheckThis, System.Boolean fillCache)
at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Boolean wrapExceptions, System.Threading.StackCrawlMark& stackMark)
at System.Activator.CreateInstance[T] ()
at RimHUD.Interface.Hud.HudWidget+<>c__16`1[T].<FromModel>b__16_0 (RimHUD.Interface.Hud.HudArgs args)
at RimHUD.Interface.Hud.HudWidget.Build (RimHUD.Interface.Hud.HudArgs args)
at RimHUD.Interface.Hud.HudContent.GetWidget (System.String id, RimHUD.Interface.Hud.HudArgs args)
at RimHUD.Interface.Hud.Layers.WidgetLayer.Build ()
at RimHUD.Interface.Hud.Layers.RowLayer.Prepare ()
at RimHUD.Interface.Hud.Layers.PanelLayer+<>c.<Prepare>b__11_0 (RimHUD.Interface.Hud.Layers.RowLayer child)
at System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].MoveNext ()
at RimHUD.Interface.Hud.Layers.PanelLayer.Prepare ()
at RimHUD.Interface.Hud.Layers.HStackLayer+<>c.<Prepare>b__4_0 (RimHUD.Interface.Hud.Layers.BaseLayer container)
at System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].MoveNext ()
at System.Linq.Enumerable.Max (System.Collections.Generic.IEnumerable`1[T] source)
at RimHUD.Interface.Hud.Layers.HStackLayer.Prepare ()
at RimHUD.Interface.Hud.Layers.VStackLayer+<>c.<Prepare>b__5_0 (RimHUD.Interface.Hud.Layers.BaseLayer container)
at System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].MoveNext ()
at RimHUD.Interface.Hud.Layers.VStackLayer.Prepare ()
at RimHUD.Interface.Hud.Layers.LayoutLayer.Draw (UnityEngine.Rect rect)
Occurs when a pawn tries to go to sleep, if reactivated the pawn stands on the bed, if disabled the pawn can sleep as normal.
[RimHUD v1.16.5] RimHUD Auto-deactivation reason:
Object reference not set to an instance of an object
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
RimHUD.Engine.Report:Warning (string)
RimHUD.Interface.Dialog.Dialog_Error:.ctor (RimHUD.Engine.Report/ErrorInfo)
RimHUD.Interface.Dialog.Dialog_Error:Open (RimHUD.Engine.Report/ErrorInfo)
RimHUD.Engine.Report:HandleError (System.Exception)
RimHUD.Interface.Hud.HudWidget:Build (RimHUD.Interface.Hud.HudArgs)
RimHUD.Interface.Hud.HudContent:GetWidget (string,RimHUD.Interface.Hud.HudArgs)
RimHUD.Interface.Hud.Layers.WidgetLayer:Build ()
RimHUD.Interface.Hud.Layers.RowLayer:Prepare ()
RimHUD.Interface.Hud.Layers.PanelLayer/<>c:<Prepare>b__11_0 (RimHUD.Interface.Hud.Layers.RowLayer)
System.Linq.Enumerable/SelectArrayIterator`2<RimHUD.Interface.Hud.Layers.RowLayer, single>:MoveNext ()
RimHUD.Interface.Hud.Layers.PanelLayer:Prepare ()
RimHUD.Interface.Hud.Layers.HStackLayer/<>c:<Prepare>b__4_0 (RimHUD.Interface.Hud.Layers.BaseLayer)
System.Linq.Enumerable/SelectArrayIterator`2<RimHUD.Interface.Hud.Layers.BaseLayer, single>:MoveNext ()
System.Linq.Enumerable:Max (System.Collections.Generic.IEnumerable`1<single>)
RimHUD.Interface.Hud.Layers.HStackLayer:Prepare ()
RimHUD.Interface.Hud.Layers.VStackLayer/<>c:<Prepare>b__5_0 (RimHUD.Interface.Hud.Layers.BaseLayer)
System.Linq.Enumerable/SelectArrayIterator`2<RimHUD.Interface.Hud.Layers.BaseLayer, single>:MoveNext ()
RimHUD.Interface.Hud.Layers.VStackLayer:Prepare ()
RimHUD.Interface.Hud.Layers.LayoutLayer:Draw (UnityEngine.Rect)
RimHUD.Interface.Hud.HudLayout:Draw (UnityEngine.Rect,bool)
RimHUD.Interface.Hud.HudLayout:DrawDocked (UnityEngine.Rect)
RimHUD.Interface.Screen.InspectPanePlus:DrawPane (UnityEngine.Rect,RimWorld.IInspectPane)
RimHUD.Access.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI:Prefix (UnityEngine.Rect,RimWorld.IInspectPane)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.InspectPaneUtility.InspectPaneOnGUI_Patch1 (UnityEngine.Rect,RimWorld.IInspectPane)
RimWorld.MainTabWindow_Inspect:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
My modlist:
<ModsConfigData>
<version>1.6.4528 rev1222</version>
<activeMods>
<li>brrainz.harmony</li>
<li>ludeon.rimworld</li>
<li>ludeon.rimworld.royalty</li>
<li>ludeon.rimworld.ideology</li>
<li>ludeon.rimworld.biotech</li>
<li>ludeon.rimworld.anomaly</li>
<li>jgh.terrain</li>
<li>cucumpear.azrael.varietycoats</li>
<li>crashm.colorcodedmoodbar.11</li>
<li>m00nl1ght.mappreview</li>
<li>slashandz.noincreasedexpectationsforideologyroles</li>
<li>brrainz.nopausechallenge</li>
<li>peppsen.pmusic</li>
<li>mehni.pickupandhaul</li>
<li>mastertea.randomplus</li>
<li>rah.rbsehc</li>
<li>proxyer.removablemtrockroofpatche</li>
<li>jaxe.rimhud</li>
<li>neronix17.tweaksgalore</li>
</activeMods>
<knownExpansions>
<li>ludeon.rimworld.royalty</li>
<li>ludeon.rimworld.ideology</li>
<li>ludeon.rimworld.biotech</li>
<li>ludeon.rimworld.anomaly</li>
<li>ludeon.rimworld.odyssey</li>
</knownExpansions>
</ModsConfigData>
Error building widget 'TrainingComfort'
Object reference not set to an instance of an object
Stacktrace:
[Exception] Error building widget 'TrainingComfort'
[Ref C23C36A5]
at RimHUD.Interface.Hud.HudWidget.Build (RimHUD.Interface.Hud.HudArgs args)
at RimHUD.Interface.Hud.HudContent.GetWidget (System.String id, RimHUD.Interface.Hud.HudArgs args)
at RimHUD.Interface.Hud.Layers.WidgetLayer.Build ()
at RimHUD.Interface.Hud.Layers.RowLayer.Prepare ()
at RimHUD.Interface.Hud.Layers.PanelLayer+<>c.<Prepare>b__11_0 (RimHUD.Interface.Hud.Layers.RowLayer child)
at System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].MoveNext ()
at RimHUD.Interface.Hud.Layers.PanelLayer.Prepare ()
at RimHUD.Interface.Hud.Layers.HStackLayer+<>c.<Prepare>b__4_0 (RimHUD.Interface.Hud.Layers.BaseLayer container)
at System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].MoveNext ()
at System.Linq.Enumerable.Max (System.Collections.Generic.IEnumerable`1[T] source)
at RimHUD.Interface.Hud.Layers.HStackLayer.Prepare ()
at RimHUD.Interface.Hud.Layers.VStackLayer+<>c.<Prepare>b__5_0 (RimHUD.Interface.Hud.Layers.BaseLayer container)
at System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].MoveNext ()
at RimHUD.Interface.Hud.Layers.VStackLayer.Prepare ()
at RimHUD.Interface.Hud.Layers.LayoutLayer.Draw (UnityEngine.Rect rect)
at RimHUD.Interface.Hud.HudLayout.Draw (UnityEngine.Rect rect, System.Boolean floating)
[NullReferenceException] Object reference not set to an instance of an object
[Ref 2F798F30]
at RimWorld.Pawn_TrainingTracker.CanAssignToTrain (RimWorld.TrainableDef td, Verse.ThingDef pawnDef, System.Boolean& visible, Verse.Pawn pawn)
at RimWorld.Pawn_TrainingTracker.CanAssignToTrain (RimWorld.TrainableDef td, System.Boolean& visible)
<0x248c635f280 + 0x0014a> <unknown method>
at RimHUD.Interface.Hud.HudWidget+<>c__DisplayClass19_0.<FromTrainableModel>b__0 (RimHUD.Interface.Hud.HudArgs args)
at RimHUD.Interface.Hud.HudWidget.Build (RimHUD.Interface.Hud.HudArgs args)
Exception has been thrown by the target of an invocation.
Object reference not set to an instance of an object
Trace:
[mscorlib] Exception has been thrown by the target of an invocation.
[Ref F47F32E3]
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions)
at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic, System.Boolean wrapExceptions)
at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean wrapExceptions, System.Boolean skipCheckThis, System.Boolean fillCache)
at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Boolean wrapExceptions, System.Threading.StackCrawlMark& stackMark)
at System.Activator.CreateInstance[T] ()
at RimHUD.Interface.Hud.HudWidget+<>c__16`1[T].<FromModel>b__16_0 (RimHUD.Interface.Hud.HudArgs args)
at RimHUD.Interface.Hud.HudWidget.Build (RimHUD.Interface.Hud.HudArgs args)
at RimHUD.Interface.Hud.HudContent.GetWidget (System.String id, RimHUD.Interface.Hud.HudArgs args)
at RimHUD.Interface.Hud.Layers.WidgetLayer.Build ()
at RimHUD.Interface.Hud.Layers.RowLayer.Prepare ()
at RimHUD.Interface.Hud.Layers.PanelLayer+<>c.<Prepare>b__11_0 (RimHUD.Interface.Hud.Layers.RowLayer child)
at System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].MoveNext ()
at RimHUD.Interface.Hud.Layers.PanelLayer.Prepare ()
at RimHUD.Interface.Hud.Layers.HStackLayer+<>c.<Prepare>b__4_0 (RimHUD.Interface.Hud.Layers.BaseLayer container)
at System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].MoveNext ()
at System.Linq.Enumerable.Max (System.Collections.Generic.IEnumerable`1[T] source)
at RimHUD.Interface.Hud.Layers.HStackLayer.Prepare ()
at RimHUD.Interface.Hud.Layers.VStackLayer+<>c.<Prepare>b__5_0 (RimHUD.Interface.Hud.Layers.BaseLayer container)
at System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].MoveNext ()
at RimHUD.Interface.Hud.Layers.VStackLayer.Prepare ()
at RimHUD.Interface.Hud.Layers.LayoutLayer.Draw (UnityEngine.Rect rect)
Error building widget 'TrainingComfort'
Object reference not set to an instance of an object
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
RimHUD.Engine.Report:Warning (string)
RimHUD.Interface.Dialog.Dialog_Error:.ctor (RimHUD.Engine.Report/ErrorInfo)
RimHUD.Interface.Dialog.Dialog_Error:Open (RimHUD.Engine.Report/ErrorInfo)
RimHUD.Engine.Report:HandleError (System.Exception)
RimHUD.Interface.Hud.HudLayout:Draw (UnityEngine.Rect,bool)
RimHUD.Interface.Hud.HudLayout:DrawDocked (UnityEngine.Rect)
RimHUD.Interface.Screen.InspectPanePlus:DrawPane (UnityEngine.Rect,RimWorld.IInspectPane)
RimHUD.Access.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI:Prefix (UnityEngine.Rect,RimWorld.IInspectPane)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.InspectPaneUtility.InspectPaneOnGUI_Patch1 (UnityEngine.Rect,RimWorld.IInspectPane)
RimWorld.MainTabWindow_Inspect:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Got this error after the update (Unsubbed and reinstalled the mod/verified game files too) same modpack
Error building widget 'TrainingComfort'
Object reference not set to an instance of an object
Stacktrace:
[Exception] Error building widget 'TrainingComfort'
[Ref C23C36A5]
at RimHUD.Interface.Hud.HudWidget.Build (RimHUD.Interface.Hud.HudArgs args)
at RimHUD.Interface.Hud.HudContent.GetWidget (System.String id, RimHUD.Interface.Hud.HudArgs args)
at RimHUD.Interface.Hud.Layers.WidgetLayer.Build ()
at RimHUD.Interface.Hud.Layers.RowLayer.Prepare ()
at RimHUD.Interface.Hud.Layers.PanelLayer+<>c.<Prepare>b__11_0 (RimHUD.Interface.Hud.Layers.RowLayer child)
at System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].MoveNext ()
at RimHUD.Interface.Hud.Layers.PanelLayer.Prepare ()
at RimHUD.Interface.Hud.Layers.HStackLayer+<>c.<Prepare>b__4_0 (RimHUD.Interface.Hud.Layers.BaseLayer container)
at System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].MoveNext ()
at System.Linq.Enumerable.Max (System.Collections.Generic.IEnumerable`1[T] source)
at RimHUD.Interface.Hud.Layers.HStackLayer.Prepare ()
at RimHUD.Interface.Hud.Layers.VStackLayer+<>c.<Prepare>b__5_0 (RimHUD.Interface.Hud.Layers.BaseLayer container)
at System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].MoveNext ()
at RimHUD.Interface.Hud.Layers.VStackLayer.Prepare ()
at RimHUD.Interface.Hud.Layers.LayoutLayer.Draw (UnityEngine.Rect rect)
at RimHUD.Interface.Hud.HudLayout.Draw (UnityEngine.Rect rect, System.Boolean floating)
[NullReferenceException] Object reference not set to an instance of an object
[Ref 92AB9192]
at RimWorld.Pawn_TrainingTracker.CanAssignToTrain (RimWorld.TrainableDef td, Verse.ThingDef pawnDef, System.Boolean& visible, Verse.Pawn pawn)
at RimWorld.Pawn_TrainingTracker.CanAssignToTrain (RimWorld.TrainableDef td, System.Boolean& visible)
<0x2188ce90b30 + 0x0014a> <unknown method>
at RimHUD.Interface.Hud.HudWidget+<>c__DisplayClass19_0.<FromTrainableModel>b__0 (RimHUD.Interface.Hud.HudArgs args)
at RimHUD.Interface.Hud.HudWidget.Build (RimHUD.Interface.Hud.HudArgs args)
Still Problems, i have only Vanilla so no DLCs
I unsub and resubscribe, waited a minute.