Europa Universalis IV

Europa Universalis IV

Uriel V Septims invasion in Cannor - Anbennar submod
Аналдык Оргазм  [開發人員] 5 月 4 日 上午 5:50
Updates
Okay here i will write about what i will do in future updates
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Аналдык Оргазм  [開發人員] 5 月 4 日 上午 5:53 
So i will release a new update that will add small mission tree when war with Empire of Anbennar starts. Also i will add new mechanics that similar to yanification. Also i add more cyr cultures and IPTC will became stronger when you built new IPTC trade hubs with decicion. I also will fix some event bugs
Аналдык Оргазм  [開發人員] 5 月 12 日 上午 8:05 
UPDATE. What was done? 23 missions, 2 gov mech(stucked here for like 2 weeks lol), Cyrofikasion mech, 1 parlament issue(sen feedback about it maybe i will add more), 1 gos reform, 4 events(or more idk), 2 new estate priv.
Аналдык Оргазм  [開發人員] 6 月 18 日 上午 10:25 
So, ladies and gentlemen, it’s been a while since the last update. (Yes, I did release a small fix for the Castellos death events and the Crimson Deluge, but that was surprisingly minor.)
There were many reasons for the pause: work and my diploma. But I can now say that development is back on track.

Overall, I’ve got ideas for the very end of the content, though honestly, I’m having a bit of trouble connecting everything to that finale. Still, I’ve come up with a bunch of new features that will be added!

So far, I’ve added:
– Artificer artillery
– Ebonite as a new resource (it even increases your artifact limit!)
Аналдык Оргазм  [開發人員] 7 月 10 日 上午 3:54 
Updated to "Final Empire". Now Cyrodilization only changes culture to the standard Cyrodilic culture, because banners are only able to calculate their force limit based on the country's primary culture. I tried for a long time to fix this but ultimately failed. Maybe I’ll be able to come up with something in a future update — so stay tuned.
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