Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

Expanded Mod Core
Showing 11-20 of 92 entries
< 1  2  3  4 ... 10 >
Update: 27 Jan, 2024 @ 10:51pm

Update: 27 Jan, 2024 @ 4:33am

-- EM 2.10.1 --

GENERAL
- Town Centers now have 100% accuracy.
- Ballista Towers now use the Ballista fire sound effect.
- Added decorative Atlantean Aquaduct objects.

ATLANTEAN
- Argus have increased Hitpoints, recharge faster, train faster, and take up less population.
- Hippodromes now have proper (unique) obelisks.

EGYPTIAN
- Citadel Centers now have 100% accuracy.

Update: 25 Jan, 2024 @ 8:03am

Update: 25 Jan, 2024 @ 2:17am

Hotfix: Thalassocracy now just uses the Naval Shipyard icon instead of a blank one.

Update: 25 Jan, 2024 @ 1:44am

Update 2.10.0
https://steamproxy-script.pipiskins.com/workshop/filedetails/discussion/1805606514/4143942360094516749/

Update: 2 Jan, 2024 @ 2:44am

-- EM 2.9.1c --

GENERAL
- Fixed Horsemanship description.
- Most Skirmishers and Slingers deal half damage to cavalry now.
- Updated Immortality and Medicine icons.

ATLANTEAN
- Fundibalarus deal a quarter less damage vs cavalry
- Fire Siphons now deal x3 bonus damage vs Siege Weapons (mostly to counter Monobeles/Oxybeles) and x4 vs ships.
- Kataoballista now cost 150w, 100g, however blast damage radius, crush damage and accuracy reduced, but minimum range also reduced; and projectile count increased to 5. Increased projectile speed.

CHINESE
- Resolved an issue where Barracks had no sounds.

EGYPTIAN
- Axe Riders now cost 70f, 30g and have 40% pierce armor and correctly deal bonus damage vs archers and siege weapons. Fixed Description. Now actually good against archers and siege weapons.
- Fixed an issue where Stables played the old Charioteria sound.
- Desert Scouts now cost 70f. Decreased pierce armour to 25% and train time to 13 seconds.
- Horsemanship no longer covered by Nobility.
- Torsion Engines now has an icon.
- Monobeles now identical to Greek Oxybeles' in stats (hp, armour, range, los, etc) but costs 100w, 100g. Deals 15 pierce damage, now has 3.5m area damage.

GREEKS
- Oxybeles now cost 100w, 75g, have 80 HP. No longer deal bonus damage vs archers, infantry, or cavalry archers. Deals x0.7 damage vs melee cavalry now. Decreased bonus vs ships from 10 to 7.5. Decreased Bonus vs Siege Weapons from 12 to 9. Now trained in 18 seconds, and takes up 2 population.
- Battering Ram splash damage decreased to 3.0, and now actually works.

NORSE
- Fixed Stone Thrower Blast Damage, and decreased their minimum range. However they now cost 200w, 200g, have 20 range, 22 LOS, deal 9 pierce damage in a 4m radius and only throw 9 projectiles. Increased projectile speed.

Update: 1 Jan, 2024 @ 1:14am

-- EM 2.9.1b --

GENERAL
- Added Tracking to all civs' stables. Costs 75 Food, increases cavalry and scout LOS.
- Renamed Horsemanship (increases cavalry speed) to Bloodlines.
- Fixed some unit/tech positions in Library.
- Updated Solid Frame Saddle icon.

ATLANTEAN
- Fixed Palace description.

CHINESE
- Gain access to Horsemanship.
- Onxy Dragons, Paper Money and Rocketry now correctly have icons.
- Fixed Castle description.

EGYPTIANS
- Can now research Torsion Engines at the library.
- Gain access to Solid Frame Saddles.
- Lose access to Conditioning

GREEKS
- Lose Access to Horsemanship.

NORSE
- Lose access to Solid Frame Saddles.
- Gain access to Conditioning

Update: 31 Dec, 2023 @ 11:13pm

-- EM 2.9.1 --

GENERAL
- All wall segments now cost 7 gold. Gates now cost 10 gold.
- Aristocracy now available in the Mythic Age.
- Added "Horsemanship" which decreases the gold and food cost of hand cavalry by 8%. Available to Greeks, Egyptians, and Norse in the Mythic Age.
- Cofferdam now costs 200w. Now only increases Dock healing of ships by 10%.
- Dry Docks no longer affects Ship cost. Now costs 400w, 200g. Now increases Dock healing of ships by 15%.
-- Added Shipwright; which decreases ship cost by 20%. Costs 500g, 300g, Available in the Mythic Age to the Chinese, Egyptians and Norse.
-- Resolved an issue where both neither increased the train cap of Egyptian and Norse Fire Ships.

ATLANTEAN
- Added Gift of Citrus to Rheia, it costs 220f, 15fa and enables ships to regenerate hitpoints and decreases their wood cost.

NORSE
- Skyti now costs 55w, 30g, 10%/10%/99% Armour, 7 attack, are slightly more accurate at range.

Update: 31 Dec, 2023 @ 1:05am

-- EM 2.9 --

GENERAL
- Fixed an issue where no forests generated in Spokes.
- Olympian Shrines now generate 0.2 favor per second (meaning if you theoretically control all, you can generate about 1 per second)
- Replaced Library sound.
- Wheelbarrow now costs 100w, 75f, researched in 25 seconds. Hand Cart now costs 200w, 150f, researched in 35 seconds.
- Various little AI changes (Norse AI will now utilize campfires, all AIs will try to build Libraries/Tingholls, etc)
-- All RM AIs have now been updated; this includes Attacker, Conqueror, etc.
- Fixed issues in Lowland where cliffs could cover resources.
- Villagers gather berries faster.
- Restored the old "U-Shape Barracks-esque" Academy designs (they look hell of a lot nicer, and players will better recognize them as an infantry building)
- Counter-Cavalry (i.e Spearman) and Counter Archer Cavalry (i.e Prodromos) now deal x2 damage versus Horse Archers.
- Fixed Jewel of the Roc having an incorrect description string.
- Norse, Atlantean and Chinese Siege Works now have a unique third stage construction model.
- Swapped Poseidon's Market Buy/Sell values with Tax Collectors Buy/Sell values.
- Lending now decreases/increases Buy/Sell values by 10%, no longer available to Poseidon.
- Alchemy no longer affects Fire Ship/Siphon attack rate or range.
- Resolved an issue where several Javelin-throwing units used the incorrect projectile sound effect.
- Renamed Bloodlines to Solid Framed Saddles.
- Resolved an issue where you couldn't build towers in "Union"

ATLANTEAN
- Atlantean Soldier Heroes can now pickup relics again.
- Bite of the Shark now costs 100f, 10fa.
- Weightless Mace now costs 150f, 15fa.
- Halo of the Sun is now a generic Atlantean tech available in the Mythic Age, now called Chemistry, now costs 350g, 200w, and increases fire ship/siphon fire rate and range instead of damage.
- Poseidon's Secrets moved to Helios.
- Added Hero variant of the Evocatus.
- ALL Atlantean Soldiers now follow the Copper > Bronze > Iron texture progression.
- Soldier Heroes can now carry relics again.
-- Due to (currently) lacking assets, some of the EM units will have the relics appearing at their feet whilst holding them.
- Fanatics now have Bronze and Iron variants.
- Replaced the Retriarius with the Secutor; effectively combining the old cut Secutor concept and Retriarius concept into one unit; a strong, powerful infantry unit with a sword.
-- The original secutore has been removed.
-- The Secutor is mostly unchanged from the Retriarius; instead attacking faster and dealing slightly less damage.
- Test changes
-- Farms now cost 150w.
-- Standard citizens now worth roughly x2 villagers instead of x3 (too many details to specifically list, but they are now cheaper, have less HP, take -1 less pop, slightly faster, and a bit more can be trained)
-- Hero Citizens are now roughly where the old ones were in terms of gather rate, and are now slightly weaker.
- Cranquiniers now have 65% accuracy, deal 10 damage, and have 110 HP but have 10% hack armor and 30% pierce armor.
- Improved Tent UV Map.
- Increased Oranos hero/soldier speed increase to 15%.
- Increased Kronos siege speed increase to 25%.
- Kronos siege is now 15% cheaper.
- Atlanteans now lose access to Draft Horses.
- Resolved an issue where Ocelotls would use hoplite textures under certain circumstances.
- Adjusted Siege Catapult accuracy, it is much more accurate against buildings at range, but is still dogwater against moving units.
- Fixed an issue where the texture for the unupgraded Cuirassier was white and player coloured instead of just player coloured.

CHINESE
- Fixed an issue where Chu Ko Nu didn't change texture when upgraded.
- Fire Lancers moved to Mythic Age, and now function akin to the Hand Cannoneers from AoE2 (Basically really good against infantry, middling vs everything else)
-- Now classified as an Archer again and take bonus damage vs anti archers, and affected by archer upgrades.
- Disabled Pyromancer Fire Lancer technology, Fire Lancers now affected by Archer-upgrades (Medium, Champion, etc).
- Reverted the change that allowed Siege towers to be buildable, they are now reverted back to being simply the Chinese equivalent to Egyptian Siege Towers (Heroic, trained at Siege Camps, etc)
- Shennong can no longer has access to Two Man Saw, and now gets a +15% bonus to wood gather rate.
- Nuwa looses access to Thumb Ring due to her Archer Fire rate bonus.
- Fuxi looses access to Block Projections and Pulley.
- Fixed Lancers not having Medium/etc prefixes
- Added Meteor Hammers, basically the Chinese version of the Greek Hippeis.
- Updated Noble Lancer horse texture, fixed upgraded language strings.
- Removed Longbowman.
- Moved Onyx Dragon to Archery Range. No longer affected by Academy technologies. Now on par with the Egyptian Royal Archer, albeit cheaper, with less LOS and less range.
- Fixed various Chinese units lacking icons or not denoting they were upgraded.
- Chinese Fire Ships now on par with other civs' fire ships.

EGYPTIAN
- Fixed an issue where Migdol Strongholds couldn't research technologies.
- Fixed an issue where Egyptian Villagers gathered gold too slowly.
- Priests of Ra now move faster at a rate of 3.9m/s.
- Hands of the Pharaoh now available in the Archaic Age.
- Obelisks now cost 10g, and are built in 10 seconds. To compensate however, they miss out on 5 LOS in Archaic.
-- Egyptians generally suffer from pretty eh starting position lacking an adequte scout, so It was decided to boost the middling Obelisks by decreasing their costs and build times.
-- Isis Obelisks now cost 5g and are built in 5 seconds.
- Disabled Bone Handles from Supremacy (Again!?)
- Serpent Spear renamed to Serpent Arrow, given back to Anubis, and now increases Pitati attack by 10%. Now costs 100w, 10fa.
- Leather Frame Shield restored back to original role (spearman, under ptah). Now costs 100w, 10fa.
- Resolved an issue where Scalloped Axe couldn't be researched in the Barracks.
- Electrum Bullets now costs 100g, 10fa.
- Loom Female villager's body will no longer turn black when killed.
- Isis gains access to Block Projections.

GREEK
- Sarrisa now costs 100w, 10fa.
- Phobos' Spear of Panic now costs 100g, 10fa.
- Enyos' Bow of Horror now costs 100w, 10fa.
- Deimos' Sword of Dread now costs 100f, 10fa.
- Spirited Charge now costs 200f, 20fa.
- Aegis Shield now costs 200w, 20fa.
- Test: Greek Fortress Models replaced (the old ones now used by the editor Stronghold building) and are now more consistent with other fort-type buildings model layouts.
- Poseidon no longer has access to Tax Collectors.
- Hades looses access to Block Projections, and Architects.
- Battering Rams now deal 75 crush damage, now deal x3 damage vs siege weapon.
- Bumped down Oxybeles Track Rating to 5.0, is now more accurate at range.

NORSE
- Fixed Walking Woods Spruce and Beech Trees being just walking roots.
- Lone Wanderer now costs 100w, 5fa, and now only affects Ulfsark speed again.
- Thundering Hooves now costs 200f, 20fa.
- Mithril Breastplate now costs 100g, 10fa.
- Hall of Thanes now costs 150w, 10fa.
- Arctic Winds now cost 100w, 10fa.
- No longer get Thumb Ring.

EDITOR
- Added Greek-style Arkantos statue (not the same as the Atlantean Arkantos God statue)
- Resolved an issue where Egyptian Siege Works were referred to as a "Siege Camp" in the editor.
- Added Dire Wolf, a variant of the Arctic Wolf using normal wolf art assets.

Update: 29 Oct, 2023 @ 10:43pm