Call of Duty: Black Ops III

Call of Duty: Black Ops III

ZM Bots
Showing 51-60 of 65 entries
< 1  2  3  4  5  6  7 >
Update: 9 Jun, 2020 @ 4:21pm

Added:
  • Extension to Stay and Follow mode: Bots look around while standing still.

Update: 8 Jun, 2020 @ 2:33pm

Changed:
  • Bots will always attack the nearest target.
  • Improved bot evasive tactics.
  • Increased bot aim sensitivity.

Fixed:
  • Disabled melee behavior: Bots sometimes wanted to knife zombies, thats why they ran next to them.

Update: 7 Jun, 2020 @ 6:47am

Changed:
  • Slightly improved bot aiming.
  • Cleaned up the code.

Fixed:
  • Stutters and Connection Interrupted: They should be fixed now.

Update: 6 Jun, 2020 @ 5:31am

Changed:
  • Follow mode: Bots will return to the player if they are too far away and not in danger.

Update: 5 Jun, 2020 @ 5:50pm

Changed:
  • Follow mode: Bots will now open doors which are close to the player, instead of them.
  • Stay mode: Bots will move, if zombies are too close, and then return to the position once it's clear.

Update: 4 Jun, 2020 @ 5:56pm

Added:
  • Electric Cherry to bot perk list.
  • Bots will reload weapons on the end of the round if needed.
  • Bots will sprint to power-ups instead of walking, if no zombies are detected.
  • Bots use 2 weapons now. They swap to the other weapon, when the current weapon runs out of ammo.

Fixed:
  • Bot wandering: If bots hit a wall, they will instantly switch to another waypoint (They might switch to the same waypoint, but the function takes care of it).
  • Bots were trying to buy unbuyable electric doors.
  • Bots were trying to go for power-ups and doors in Stay mode.


Changed:
  • Door and debris text notification will only show if a bot interacts with it.

Bug:
  • Wander mode: Bots might stand still on maps with small starting area, like Verrückt, until it is expanded (due to big wandering radius; they want to go to a point, that is not accessible yet)

Bots will have issues moving on Moon, they will probably get stuck at airlocks. I'll try to find a fix for it.

Update: 2 Jun, 2020 @ 1:33pm

Added:
  • Bots will now move to and pick up nearby power-ups.

Changed:
  • Perk priority: Bots will only buy Quick Revive if they already have Double Tap and Speed Cola.

Update: 2 Jun, 2020 @ 3:12am

Fixed:
  • Revive: Bots will now try to evade zombies when they are trying to revive someone.

Update: 1 Jun, 2020 @ 6:17pm

Added:
  • Extension to Follow mode: Now bots can open doors that are near.

Fixed:
  • Bot mode button should react much faster than before.

Update: 1 Jun, 2020 @ 3:41am

Fixed:
  • Revive: Bots would abort reviving, while in Wander or Follow mode - now they properly finish reviving if it's safe.