RimWorld

RimWorld

Zealous Innocence
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Update: 2 Aug, 2024 @ 5:18pm

- Genetics added.
--Small to big bladders. Controls how often pawns have to go. They might have also additional trouble in times they can't go to the toilet, like at night. But this doesn't affect bladder control or the chance of accidents directly.
--Weak and strong bladders. Affects bladder control directly in a negativ or positive way.
- Bedwetting got completly reimplemented in a new, more dynamic way. Pawns before the age of 6 will always be automatically bedwetters. After that, there is a good chance every year that they grow out of it. Only 5% of the pawns will be affected by it between the age of 17 and 65.
-- Pawns of old savegames will be patched after loading in a way that meets the current situation in those savegames. Meaning pawns having bedwetting as adult, will get assigned a seed that matches that given realitity and the other way around as well. From that point forward things in general, and every new generated pawn, are controlled by the new system.
- Dynamic Genes: Players can choose in the mod-options (default true) to activate dynamic generated bladder related genes. If true, newly generated pawns will sometimes carry genes that change bladder size, bladder strength and the genetic preposition to wet the bed. Biotech is NOT required for this.
- Flatter curves for wetting-chances. Includes now also a function to wake the pawn at night to make a potty run and have random potty failures before the bladder gets full.
- Underwear for children. (more simple, slightly more absorbend)

Update: 20 Jul, 2024 @ 5:18pm

- "nighttime pull-ups" are a new diaper that is less absorbend for their price and work that gets put into it. Neutral aligned pawns will make less of a fuss wearing them and bedwetters or "slightly bladder challenged" will accept those over diapers. Pawns that hate or love diapers will not see any difference. The later will also not profit from it, so it might be not a good choise. In light of colony planing they will have a similar lifetime as long as the pawns go to the toilet at daytime (what they will do now if neutral or negativ aligned to diapers if possible for them!)
- Children have a general neutral perspective against diapers. They wear what they get put into (for the purpose of the game logic, they know if they need diapers at day or night and wear accordingly, but also don't feel expecially bad if diapers are part of their clothing.)
- The list of thoughts has nearly doubled and factor in diaper need for day and night.
- Unified behaviour of "wetting diaper" thoughts (means also that thought-stacks are converted if views change)
- Unified behaviour of "wetting diaper at night" thoughts (pawns may react surprised/happy/disgusted if it happend while asleep)
- Regression by operation is now controlled by the type of operation, not a general setting (two healing operations, physical and mental)
- A lot of corrections for typoes and errors from my side, because english isn't my native language. (Thanks to Jawsh)
- The behaviour "Playtime" (a joy giver) got repaired and now also works for children, not only regressed adults. This was impossible before, as children have no joy in their lifes, just a need to learn (well, in rimworld at least). This is used to limit learning behaviours (including childish playing) to children.
- A lot of pictures got redone. (Thanks again Jawsh) Not icons for now, but how diapers look while worn. They can be colored as well.
- The whole thing with bladder control and its results (how well people can make it to the potty, gradual effects and more informations on the stat bladder control and realistic self-realizations of pawns if they need it or not)
- This release is considered a final before genetics is added.

Update: 7 Jul, 2024 @ 12:13pm

-Flimsy (hide) Diapers can now be made in crafting spots from 2 hide each
-Normal diapers can be made from 5 hide or fabric
-Premium diapers require 20 fabric and the research ComplexClothing

The new flimsy diaper is new to support Neolithic/pre industrial gameplay better and also cases with low resources and/or only a crafting spot available. It can't be desired for idiology, because who wants to wear that to show off status?

- "holding it" thought (-5) can ONLY happen now if the pawn likes diapers. (can be considered a bugfix)
- In addition to adding diapers for children (and the needed pictures) i edited all pictures with diapers for them to be more visible (peeking out a little), to make it easier to tell. With some body types and cloth this is not always possible, but overall it should be much easier to tell now without it being overbearing. Totally worth 6 hours work.
- Children don't care, one way or the other, if they have to wear diapers
- Bladder infection is now correctly tendable and will also disappear on its own after a while
- "Small bladder" is a small negativ health complication (hediff) that reduces the bladder efficiency a little. Pawns with it can still mostly go without diapers... mostly.
- Configuration added. It can not be freely chosen between regression of the mind (pawn stays the same age but behaves like a baby-toddler-child-teenager in stages) and physical regression of age (to that of a child)
- Reduced the effect of onesies liked or neutral to 1 mood, as wearing onesies according to believe often also gives a +1. That gives a total of +2 or cancles out the "negativ" of feeling to cute. If onesies are disliked, this obviously changes dramatically (-6)
- The handling of age and playtime was completly changed (in case there are issues, please tell me about it). Children play with children, regressed play with regressed or regressed with children.

Update: 30 Apr, 2024 @ 1:27am

Added patches/changes by Kitty. Thank you for your time and efford.
Quickly tested to be working.
[Auto-generated text]: Update on 4/30/2024 10:27:09 AM.

Update: 15 Apr, 2024 @ 3:27pm

Switched textures south and north. Diapers look now correct from front and back like intended. Thanks to Jawsh who figured that out.
[Auto-generated text]: Update on 4/16/2024 12:27:22 AM.

Update: 13 Apr, 2024 @ 2:50pm

Correcting a lot of english translations (as its not my native language). Thanks a lot to the person from the community helping me with that!
[Auto-generated text]: Update on 4/13/2024 11:50:04 PM.

Update: 12 Apr, 2024 @ 1:26pm

[Auto-generated text]: Update on 4/12/2024 10:26:35 PM.

Update: 12 Apr, 2024 @ 10:23am

Prototype rebuilt with the newest versions of Rimworld, Harmony, Dubs Bad Hygiene and Multiplayer after fixing all obvious issues and adding new functions/properties.

[Auto-generated text]: Update on 4/12/2024 7:23:01 PM.

Update: 11 Apr, 2023 @ 7:25am

Update on 4/11/2023 4:25:02 PM.

Rebuild for current binaries and dll's, including the ones from Dubs Bad Hygiene

Update: 24 Nov, 2022 @ 8:15am

Sound hotfix